diff --git a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerInspector.cs b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerInspector.cs index 35108d96c..2c3152368 100644 --- a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerInspector.cs +++ b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerInspector.cs @@ -37,7 +37,7 @@ namespace Spine.Unity.Editor { [CustomEditor(typeof(BoneFollower)), CanEditMultipleObjects] public class BoneFollowerInspector : Editor { - SerializedProperty boneName, skeletonRenderer, followXYPosition, followZPosition, followAttachmentZSpacing, + SerializedProperty boneName, skeletonRenderer, followXYPosition, followZPosition, followAttachmentZSpacing, followBoneRotation, followLocalScale, followParentWorldScale, followSkeletonFlip, maintainedAxisOrientation; BoneFollower targetBoneFollower; bool needsReset;