From 0d356d3a0c9eed6be84bd492491b14fda68ded79 Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Wed, 13 Aug 2025 22:02:19 +0200 Subject: [PATCH] [unity] Minor: whitespace changes. --- .../spine-unity/Editor/Components/BoneFollowerInspector.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerInspector.cs b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerInspector.cs index 35108d96c..2c3152368 100644 --- a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerInspector.cs +++ b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerInspector.cs @@ -37,7 +37,7 @@ namespace Spine.Unity.Editor { [CustomEditor(typeof(BoneFollower)), CanEditMultipleObjects] public class BoneFollowerInspector : Editor { - SerializedProperty boneName, skeletonRenderer, followXYPosition, followZPosition, followAttachmentZSpacing, + SerializedProperty boneName, skeletonRenderer, followXYPosition, followZPosition, followAttachmentZSpacing, followBoneRotation, followLocalScale, followParentWorldScale, followSkeletonFlip, maintainedAxisOrientation; BoneFollower targetBoneFollower; bool needsReset;