diff --git a/.clang-format b/.clang-format index a7d9308ce..40900c339 100644 --- a/.clang-format +++ b/.clang-format @@ -46,6 +46,7 @@ ObjCSpaceAfterProperty: false ObjCSpaceBeforeProtocolList: true PointerAlignment: Right ReflowComments: false +SortIncludes: false SpaceAfterCStyleCast: true SpaceAfterLogicalNot: false SpaceAfterTemplateKeyword: false diff --git a/formatters/cpp.clang-format b/formatters/cpp.clang-format index a7d9308ce..40900c339 100644 --- a/formatters/cpp.clang-format +++ b/formatters/cpp.clang-format @@ -46,6 +46,7 @@ ObjCSpaceAfterProperty: false ObjCSpaceBeforeProtocolList: true PointerAlignment: Right ReflowComments: false +SortIncludes: false SpaceAfterCStyleCast: true SpaceAfterLogicalNot: false SpaceAfterTemplateKeyword: false diff --git a/spine-ue4/Plugins/SpinePlugin/Source/SpineEditorPlugin/Public/SpineAtlasImportFactory.h b/spine-ue4/Plugins/SpinePlugin/Source/SpineEditorPlugin/Public/SpineAtlasImportFactory.h index 1e374b5b9..502b65719 100644 --- a/spine-ue4/Plugins/SpinePlugin/Source/SpineEditorPlugin/Public/SpineAtlasImportFactory.h +++ b/spine-ue4/Plugins/SpinePlugin/Source/SpineEditorPlugin/Public/SpineAtlasImportFactory.h @@ -29,9 +29,11 @@ #pragma once +// clang-format off #include "SpineAtlasAsset.h" #include "UnrealEd.h" #include "SpineAtlasImportFactory.generated.h" +// clang-format on UCLASS() class USpineAtlasAssetFactory : public UFactory, public FReimportHandler { diff --git a/spine-ue4/Plugins/SpinePlugin/Source/SpineEditorPlugin/Public/SpineSkeletonImportFactory.h b/spine-ue4/Plugins/SpinePlugin/Source/SpineEditorPlugin/Public/SpineSkeletonImportFactory.h index cb80eeb15..ed3b3eeed 100644 --- a/spine-ue4/Plugins/SpinePlugin/Source/SpineEditorPlugin/Public/SpineSkeletonImportFactory.h +++ b/spine-ue4/Plugins/SpinePlugin/Source/SpineEditorPlugin/Public/SpineSkeletonImportFactory.h @@ -29,9 +29,11 @@ #pragma once +// clang-format off #include "SpineAtlasAsset.h" #include "UnrealEd.h" #include "SpineSkeletonImportFactory.generated.h" +// clang-format on UCLASS() class USpineSkeletonAssetFactory : public UFactory, public FReimportHandler { diff --git a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineAtlasAsset.h b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineAtlasAsset.h index 93a19e9f7..5bb5ee4f4 100644 --- a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineAtlasAsset.h +++ b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineAtlasAsset.h @@ -29,9 +29,11 @@ #pragma once +// clang-format off #include "Engine.h" #include "spine/spine.h" #include "SpineAtlasAsset.generated.h" +// clang-format on UCLASS(BlueprintType, ClassGroup = (Spine)) class SPINEPLUGIN_API USpineAtlasAsset : public UObject { diff --git a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonAnimationComponent.h b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonAnimationComponent.h index 31b082493..47524bff3 100644 --- a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonAnimationComponent.h +++ b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonAnimationComponent.h @@ -29,10 +29,12 @@ #pragma once +// clang-format off #include "Components/ActorComponent.h" #include "SpineSkeletonComponent.h" #include "spine/spine.h" #include "SpineSkeletonAnimationComponent.generated.h" +// clang-format on USTRUCT(BlueprintType, Category = "Spine") struct SPINEPLUGIN_API FSpineEvent { diff --git a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonComponent.h b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonComponent.h index 368d7c8bc..83678113b 100644 --- a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonComponent.h +++ b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonComponent.h @@ -29,10 +29,12 @@ #pragma once +// clang-format off #include "Components/ActorComponent.h" #include "SpineSkeletonDataAsset.h" #include "spine/spine.h" #include "SpineSkeletonComponent.generated.h" +// clang-format on class USpineSkeletonComponent; diff --git a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonDataAsset.h b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonDataAsset.h index 9dca76b82..81857ab2f 100644 --- a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonDataAsset.h +++ b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonDataAsset.h @@ -29,9 +29,11 @@ #pragma once +// clang-format off #include "Engine.h" #include "spine/spine.h" #include "SpineSkeletonDataAsset.generated.h" +// clang-format on USTRUCT(BlueprintType, Category = "Spine") struct SPINEPLUGIN_API FSpineAnimationStateMixData { diff --git a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineWidget.h b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineWidget.h index 66333c20b..0d9a5824b 100644 --- a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineWidget.h +++ b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineWidget.h @@ -29,11 +29,13 @@ #pragma once +// clang-format off #include "Runtime/UMG/Public/UMG.h" #include "Runtime/UMG/Public/UMGStyle.h" #include "SpineSkeletonDataAsset.h" #include "spine/spine.h" #include "SpineWidget.generated.h" +// clang-format on class SSpineWidget; diff --git a/spine-ue4/Source/SpineUE4/MySceneComponent.h b/spine-ue4/Source/SpineUE4/MySceneComponent.h index 42a118977..3ded6baf4 100644 --- a/spine-ue4/Source/SpineUE4/MySceneComponent.h +++ b/spine-ue4/Source/SpineUE4/MySceneComponent.h @@ -4,8 +4,8 @@ #include "Components/SceneComponent.h" #include "CoreMinimal.h" -#include "SpineSkeletonRendererComponent.h" #include "MySceneComponent.generated.h" +#include "SpineSkeletonRendererComponent.h" UCLASS(ClassGroup = (Custom), meta = (BlueprintSpawnableComponent))