From 0e16aafcf7e1c3983917ca31290be9a3b8f8f50b Mon Sep 17 00:00:00 2001 From: Mario Zechner Date: Tue, 25 Jul 2023 11:25:20 +0200 Subject: [PATCH] [godot] Run glue generator in headless mode. --- spine-godot/build/build-v4.sh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-godot/build/build-v4.sh b/spine-godot/build/build-v4.sh index 238e0599c..d60e972a2 100755 --- a/spine-godot/build/build-v4.sh +++ b/spine-godot/build/build-v4.sh @@ -101,7 +101,7 @@ else scons $target $mono_module compiledb=yes custom_modules="../spine_godot" opengl3=yes --jobs=$cpus if [ $mono == "true" ]; then echo "Building C# glue and assemblies." - "./bin/$godot_exe_host" --generate-mono-glue modules/mono/glue + "./bin/$godot_exe_host" --headless --generate-mono-glue modules/mono/glue ./modules/mono/build_scripts/build_assemblies.py --godot-output-dir ./bin --push-nupkgs-local ../godot-nuget fi cp compile_commands.json ../build