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Dispose texture, not bitmapdata.
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@ -94,7 +94,7 @@ public class StarlingTextureLoader implements TextureLoader {
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}
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}
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public function unloadPage (page:AtlasPage) : void {
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public function unloadPage (page:AtlasPage) : void {
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BitmapData(page.rendererObject).dispose();
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Texture(page.rendererObject).dispose();
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}
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}
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}
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}
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