From 0e8e0646e4f8914c8a092be51759e2d029ee1ba7 Mon Sep 17 00:00:00 2001 From: badlogic Date: Tue, 23 Apr 2019 16:13:49 +0200 Subject: [PATCH] [ts][webgl] Fixed spritesheet demo, was using old animation API. --- spine-ts/webgl/demos/spritesheets.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-ts/webgl/demos/spritesheets.js b/spine-ts/webgl/demos/spritesheets.js index 7e8e416fc..8a87d1a6c 100644 --- a/spine-ts/webgl/demos/spritesheets.js +++ b/spine-ts/webgl/demos/spritesheets.js @@ -122,7 +122,7 @@ var spritesheetsDemo = function(canvas, bgColor) { walkLastTimePrecise += delta; while (walkLastTimePrecise - walkLastTime > 1 / FPS) { var newWalkTime = walkLastTime + 1 / FPS; - walkAnim.apply(skeletonSeq, walkLastTime, newWalkTime, true, null, 1, true, false); + walkAnim.apply(skeletonSeq, walkLastTime, newWalkTime, true, null, 1, spine.MixBlend.setup, spine.MixDirection.in); walkLastTime = newWalkTime; } skeletonSeq.updateWorldTransform();