diff --git a/spine-unity/Assets/spine-unity/Modules/AttachmentTools/AttachmentTools.cs b/spine-unity/Assets/spine-unity/Modules/AttachmentTools/AttachmentTools.cs index 09d7e3c08..b94145e19 100644 --- a/spine-unity/Assets/spine-unity/Modules/AttachmentTools/AttachmentTools.cs +++ b/spine-unity/Assets/spine-unity/Modules/AttachmentTools/AttachmentTools.cs @@ -341,7 +341,7 @@ namespace Spine.Unity.Modules.AttachmentTools { return Sprite.Create(ar.GetMainTexture(), ar.GetUnityRect(), new Vector2(0.5f, 0.5f), pixelsPerUnit); } - internal static Texture2D ToTexture (this AtlasRegion ar, bool applyImmediately = true) { + public static Texture2D ToTexture (this AtlasRegion ar, bool applyImmediately = true) { Texture2D sourceTexture = ar.GetMainTexture(); Rect r = ar.GetUnityRect(sourceTexture.height); Texture2D output = new Texture2D((int)r.width, (int)r.height);