[tk2d] Fix TK2D AttachmentLoader for 3.6.

This commit is contained in:
pharan 2017-06-22 11:44:38 +08:00
parent 4e7a409a63
commit 0f13ee892a

View File

@ -33,7 +33,7 @@ using System;
using UnityEngine;
using Spine;
// TODO: handle TPackerCW flip mode (probably not swap uv horizontaly)
// MITCH: handle TPackerCW flip mode (probably not swap uv horizontaly)
namespace Spine.Unity.TK2D {
public class SpriteCollectionAttachmentLoader : AttachmentLoader {
private tk2dSpriteCollectionData sprites;
@ -144,6 +144,14 @@ namespace Spine.Unity.TK2D {
public PathAttachment NewPathAttachment (Skin skin, string name) {
return new PathAttachment(name);
}
public PointAttachment NewPointAttachment (Skin skin, string name) {
return new PointAttachment(name);
}
public ClippingAttachment NewClippingAttachment (Skin skin, string name) {
return new ClippingAttachment(name);
}
}
}
#endif