diff --git a/spine-unity/Assets/spine-unity/SkeletonAnimator.cs b/spine-unity/Assets/spine-unity/SkeletonAnimator.cs index 7d76b28ac..0337eedc4 100644 --- a/spine-unity/Assets/spine-unity/SkeletonAnimator.cs +++ b/spine-unity/Assets/spine-unity/SkeletonAnimator.cs @@ -75,7 +75,12 @@ namespace Spine.Unity { public void Update () { if (!valid) return; + #if UNITY_EDITOR + if (Application.isPlaying) + translator.Apply(skeleton); + #else translator.Apply(skeleton); + #endif // UpdateWorldTransform and Bone Callbacks {