diff --git a/spine-ts/spine-webgl/example/webcomponent-tutorial.html b/spine-ts/spine-webgl/example/webcomponent-tutorial.html
index 8ec619d72..a7fc75fb2 100644
--- a/spine-ts/spine-webgl/example/webcomponent-tutorial.html
+++ b/spine-ts/spine-webgl/example/webcomponent-tutorial.html
@@ -1311,8 +1311,8 @@
By default, assets are loaded immeaditely. You can postpone that by setting manual-start="false".
- Then it's your responsibility to call start() on the widget.
- As usual, just wait on the loadingPromise to act on the skeleton or state.
+ Then add the widget to the dom using the asynchronous method appendTo. It's your responsibility to call start() on the widget.
+ As usual, just wait on the loadingPromise to act on the skeleton or the state.
-
-
-
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spine-overlay webcomponent as a direct child of the scrollable container.
+ In order to fix this behaviour, it is necessary to insert a dedicated spine-overlay webcomponent as a direct child of the container.
Moreover, it is necessary to perform the following actions: transform css attribute. If it hasn't this attribute the spine-overlay will add it for you.
@@ -2032,8 +1995,77 @@ stretchyman.update = (canvas, delta, skeleton, state) => {
overflow-top, overflow-bottom, overflow-left, overflow-right attributes to the spine-overlay in order to make the canvas bigger and prevent scrolling artifacts.
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+
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+ isdraggable property to true.
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+
+