[godot] No extension editor builds for ios, android, web

This commit is contained in:
Mario Zechner 2024-12-10 16:08:00 +01:00
parent f7da1e48ab
commit 0fc80d5b8b

View File

@ -47,7 +47,9 @@ fi
echo "CPUS: $cpus" echo "CPUS: $cpus"
pushd .. pushd ..
scons -j $cpus $options $platform target=editor if [ "$platform" != "ios" ] && [ "$platform" != "android" ] && [ "$platform" != "web" ]; then
scons -j $cpus $options $platform target=editor
fi
scons -j $cpus $options $platform target=template_debug scons -j $cpus $options $platform target=template_debug
scons -j $cpus $options $platform target=template_release scons -j $cpus $options $platform target=template_release
popd popd