[c] Ported holdPrevious in AnimationState. See #1169.

This commit is contained in:
badlogic 2018-09-11 14:49:23 +02:00
parent 03c3052b51
commit 0ff14743f5
2 changed files with 72 additions and 67 deletions

View File

@ -56,16 +56,18 @@ struct spTrackEntry {
spAnimation* animation; spAnimation* animation;
spTrackEntry* next; spTrackEntry* next;
spTrackEntry* mixingFrom; spTrackEntry* mixingFrom;
spTrackEntry* mixingTo;
spAnimationStateListener listener; spAnimationStateListener listener;
int trackIndex; int trackIndex;
int /*boolean*/ loop; int /*boolean*/ loop;
int /*boolean*/ holdPrevious;
float eventThreshold, attachmentThreshold, drawOrderThreshold; float eventThreshold, attachmentThreshold, drawOrderThreshold;
float animationStart, animationEnd, animationLast, nextAnimationLast; float animationStart, animationEnd, animationLast, nextAnimationLast;
float delay, trackTime, trackLast, nextTrackLast, trackEnd, timeScale; float delay, trackTime, trackLast, nextTrackLast, trackEnd, timeScale;
float alpha, mixTime, mixDuration, interruptAlpha, totalAlpha; float alpha, mixTime, mixDuration, interruptAlpha, totalAlpha;
spMixBlend mixBlend; spMixBlend mixBlend;
spIntArray* timelineData; spIntArray* timelineMode;
spTrackEntryArray* timelineDipMix; spTrackEntryArray* timelineHoldMix;
float* timelinesRotation; float* timelinesRotation;
int timelinesRotationCount; int timelinesRotationCount;
void* rendererObject; void* rendererObject;
@ -74,17 +76,18 @@ struct spTrackEntry {
#ifdef __cplusplus #ifdef __cplusplus
spTrackEntry() : spTrackEntry() :
animation(0), animation(0),
next(0), mixingFrom(0), next(0), mixingFrom(0), mixingTo(0),
listener(0), listener(0),
trackIndex(0), trackIndex(0),
loop(0), loop(0),
holdPrevious(0),
eventThreshold(0), attachmentThreshold(0), drawOrderThreshold(0), eventThreshold(0), attachmentThreshold(0), drawOrderThreshold(0),
animationStart(0), animationEnd(0), animationLast(0), nextAnimationLast(0), animationStart(0), animationEnd(0), animationLast(0), nextAnimationLast(0),
delay(0), trackTime(0), trackLast(0), nextTrackLast(0), trackEnd(0), timeScale(0), delay(0), trackTime(0), trackLast(0), nextTrackLast(0), trackEnd(0), timeScale(0),
alpha(0), mixTime(0), mixDuration(0), interruptAlpha(0), totalAlpha(0), alpha(0), mixTime(0), mixDuration(0), interruptAlpha(0), totalAlpha(0),
mixBlend(SP_MIX_BLEND_REPLACE), mixBlend(SP_MIX_BLEND_REPLACE),
timelineData(0), timelineMode(0),
timelineDipMix(0), timelineHoldMix(0),
timelinesRotation(0), timelinesRotation(0),
timelinesRotationCount(0), timelinesRotationCount(0),
rendererObject(0), userData(0) { rendererObject(0), userData(0) {
@ -102,8 +105,6 @@ struct spAnimationState {
float timeScale; float timeScale;
spTrackEntryArray* mixingTo;
void* rendererObject; void* rendererObject;
void* userData; void* userData;
@ -114,7 +115,6 @@ struct spAnimationState {
tracks(0), tracks(0),
listener(0), listener(0),
timeScale(0), timeScale(0),
mixingTo(0),
rendererObject(0), rendererObject(0),
userData(0) { userData(0) {
} }

View File

@ -34,8 +34,8 @@
#define SUBSEQUENT 0 #define SUBSEQUENT 0
#define FIRST 1 #define FIRST 1
#define DIP 2 #define HOLD 2
#define DIP_MIX 3 #define HOLD_MIX 3
_SP_ARRAY_IMPLEMENT_TYPE(spTrackEntryArray, spTrackEntry*) _SP_ARRAY_IMPLEMENT_TYPE(spTrackEntryArray, spTrackEntry*)
@ -62,7 +62,7 @@ float* _spAnimationState_resizeTimelinesRotation(spTrackEntry* entry, int newSiz
int* _spAnimationState_resizeTimelinesFirst(spTrackEntry* entry, int newSize); int* _spAnimationState_resizeTimelinesFirst(spTrackEntry* entry, int newSize);
void _spAnimationState_ensureCapacityPropertyIDs(spAnimationState* self, int capacity); void _spAnimationState_ensureCapacityPropertyIDs(spAnimationState* self, int capacity);
int _spAnimationState_addPropertyID(spAnimationState* self, int id); int _spAnimationState_addPropertyID(spAnimationState* self, int id);
spTrackEntry* _spTrackEntry_setTimelineData(spTrackEntry* self, spTrackEntry* to, spTrackEntryArray* mixingToArray, spAnimationState* state); void _spTrackEntry_setTimelineData(spTrackEntry* self, spAnimationState* state);
_spEventQueue* _spEventQueue_create (_spAnimationState* state) { _spEventQueue* _spEventQueue_create (_spAnimationState* state) {
@ -192,8 +192,8 @@ void _spAnimationState_disableQueue(spAnimationState* self) {
} }
void _spAnimationState_disposeTrackEntry (spTrackEntry* entry) { void _spAnimationState_disposeTrackEntry (spTrackEntry* entry) {
spIntArray_dispose(entry->timelineData); spIntArray_dispose(entry->timelineMode);
spTrackEntryArray_dispose(entry->timelineDipMix); spTrackEntryArray_dispose(entry->timelineHoldMix);
FREE(entry->timelinesRotation); FREE(entry->timelinesRotation);
FREE(entry); FREE(entry);
} }
@ -237,8 +237,6 @@ spAnimationState* spAnimationState_create (spAnimationStateData* data) {
internal->propertyIDs = CALLOC(int, 128); internal->propertyIDs = CALLOC(int, 128);
internal->propertyIDsCapacity = 128; internal->propertyIDsCapacity = 128;
self->mixingTo = spTrackEntryArray_create(16);
return self; return self;
} }
@ -251,7 +249,6 @@ void spAnimationState_dispose (spAnimationState* self) {
_spEventQueue_free(internal->queue); _spEventQueue_free(internal->queue);
FREE(internal->events); FREE(internal->events);
FREE(internal->propertyIDs); FREE(internal->propertyIDs);
spTrackEntryArray_dispose(self->mixingTo);
FREE(internal); FREE(internal);
} }
@ -305,6 +302,7 @@ void spAnimationState_update (spAnimationState* self, float delta) {
/* End mixing from entries once all have completed. */ /* End mixing from entries once all have completed. */
spTrackEntry* from = current->mixingFrom; spTrackEntry* from = current->mixingFrom;
current->mixingFrom = 0; current->mixingFrom = 0;
if (from != 0) from->mixingTo = 0;
while (from != 0) { while (from != 0) {
_spEventQueue_end(internal->queue, from); _spEventQueue_end(internal->queue, from);
from = from->mixingFrom; from = from->mixingFrom;
@ -333,6 +331,7 @@ int /*boolean*/ _spAnimationState_updateMixingFrom (spAnimationState* self, spTr
/* Require totalAlpha == 0 to ensure mixing is complete, unless mixDuration == 0 (the transition is a single frame). */ /* Require totalAlpha == 0 to ensure mixing is complete, unless mixDuration == 0 (the transition is a single frame). */
if (from->totalAlpha == 0 || to->mixDuration == 0) { if (from->totalAlpha == 0 || to->mixDuration == 0) {
to->mixingFrom = from->mixingFrom; to->mixingFrom = from->mixingFrom;
if (from->mixingFrom != 0) from->mixingFrom->mixingTo = to;
to->interruptAlpha = from->interruptAlpha; to->interruptAlpha = from->interruptAlpha;
_spEventQueue_end(internal->queue, from); _spEventQueue_end(internal->queue, from);
} }
@ -378,11 +377,11 @@ int spAnimationState_apply (spAnimationState* self, spSkeleton* skeleton) {
animationLast = current->animationLast; animationTime = spTrackEntry_getAnimationTime(current); animationLast = current->animationLast; animationTime = spTrackEntry_getAnimationTime(current);
timelineCount = current->animation->timelinesCount; timelineCount = current->animation->timelinesCount;
timelines = current->animation->timelines; timelines = current->animation->timelines;
if (mix == 1 || blend == SP_MIX_BLEND_ADD) { if (i == 0 && (mix == 1 || blend == SP_MIX_BLEND_ADD)) {
for (ii = 0; ii < timelineCount; ii++) for (ii = 0; ii < timelineCount; ii++)
spTimeline_apply(timelines[ii], skeleton, animationLast, animationTime, internal->events, &internal->eventsCount, mix, blend, SP_MIX_DIRECTION_IN); spTimeline_apply(timelines[ii], skeleton, animationLast, animationTime, internal->events, &internal->eventsCount, mix, blend, SP_MIX_DIRECTION_IN);
} else { } else {
spIntArray* timelineData = current->timelineData; spIntArray* timelineMode = current->timelineMode;
firstFrame = current->timelinesRotationCount == 0; firstFrame = current->timelinesRotationCount == 0;
if (firstFrame) _spAnimationState_resizeTimelinesRotation(current, timelineCount << 1); if (firstFrame) _spAnimationState_resizeTimelinesRotation(current, timelineCount << 1);
@ -390,7 +389,7 @@ int spAnimationState_apply (spAnimationState* self, spSkeleton* skeleton) {
for (ii = 0; ii < timelineCount; ii++) { for (ii = 0; ii < timelineCount; ii++) {
timeline = timelines[ii]; timeline = timelines[ii];
timelineBlend = timelineData->items[ii] == SUBSEQUENT ? blend : SP_MIX_BLEND_SETUP; timelineBlend = timelineMode->items[ii] == SUBSEQUENT ? blend : SP_MIX_BLEND_SETUP;
if (timeline->type == SP_TIMELINE_ROTATE) if (timeline->type == SP_TIMELINE_ROTATE)
_spAnimationState_applyRotateTimeline(self, timeline, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame); _spAnimationState_applyRotateTimeline(self, timeline, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame);
else else
@ -417,16 +416,16 @@ float _spAnimationState_applyMixingFrom (spAnimationState* self, spTrackEntry* t
float animationTime; float animationTime;
int timelineCount; int timelineCount;
spTimeline** timelines; spTimeline** timelines;
spIntArray* timelineData; spIntArray* timelineMode;
spTrackEntryArray* timelineDipMix; spTrackEntryArray* timelineHoldMix;
spMixBlend timelineBlend; spMixBlend timelineBlend;
float alphaDip; float alphaHold;
float alphaMix; float alphaMix;
float alpha; float alpha;
int /*boolean*/ firstFrame; int /*boolean*/ firstFrame;
float* timelinesRotation; float* timelinesRotation;
int i; int i;
spTrackEntry* dipMix; spTrackEntry* holdMix;
spTrackEntry* from = to->mixingFrom; spTrackEntry* from = to->mixingFrom;
if (from->mixingFrom) _spAnimationState_applyMixingFrom(self, from, skeleton, blend); if (from->mixingFrom) _spAnimationState_applyMixingFrom(self, from, skeleton, blend);
@ -447,15 +446,15 @@ float _spAnimationState_applyMixingFrom (spAnimationState* self, spTrackEntry* t
animationTime = spTrackEntry_getAnimationTime(from); animationTime = spTrackEntry_getAnimationTime(from);
timelineCount = from->animation->timelinesCount; timelineCount = from->animation->timelinesCount;
timelines = from->animation->timelines; timelines = from->animation->timelines;
alphaDip = from->alpha * to->interruptAlpha; alphaMix = alphaDip * (1 - mix); alphaHold = from->alpha * to->interruptAlpha; alphaMix = alphaHold * (1 - mix);
if (blend == SP_MIX_BLEND_ADD) { if (blend == SP_MIX_BLEND_ADD) {
for (i = 0; i < timelineCount; i++) { for (i = 0; i < timelineCount; i++) {
spTimeline *timeline = timelines[i]; spTimeline *timeline = timelines[i];
spTimeline_apply(timeline, skeleton, animationLast, animationTime, events, &internal->eventsCount, alphaMix, blend, SP_MIX_DIRECTION_OUT); spTimeline_apply(timeline, skeleton, animationLast, animationTime, events, &internal->eventsCount, alphaMix, blend, SP_MIX_DIRECTION_OUT);
} }
} else { } else {
timelineData = from->timelineData; timelineMode = from->timelineMode;
timelineDipMix = from->timelineDipMix; timelineHoldMix = from->timelineHoldMix;
firstFrame = from->timelinesRotationCount == 0; firstFrame = from->timelinesRotationCount == 0;
if (firstFrame) _spAnimationState_resizeTimelinesRotation(from, timelineCount << 1); if (firstFrame) _spAnimationState_resizeTimelinesRotation(from, timelineCount << 1);
@ -464,7 +463,7 @@ float _spAnimationState_applyMixingFrom (spAnimationState* self, spTrackEntry* t
from->totalAlpha = 0; from->totalAlpha = 0;
for (i = 0; i < timelineCount; i++) { for (i = 0; i < timelineCount; i++) {
spTimeline *timeline = timelines[i]; spTimeline *timeline = timelines[i];
switch (timelineData->items[i]) { switch (timelineMode->items[i]) {
case SUBSEQUENT: case SUBSEQUENT:
if (!attachments && timeline->type == SP_TIMELINE_ATTACHMENT) continue; if (!attachments && timeline->type == SP_TIMELINE_ATTACHMENT) continue;
if (!drawOrder && timeline->type == SP_TIMELINE_DRAWORDER) continue; if (!drawOrder && timeline->type == SP_TIMELINE_DRAWORDER) continue;
@ -475,14 +474,14 @@ float _spAnimationState_applyMixingFrom (spAnimationState* self, spTrackEntry* t
timelineBlend = SP_MIX_BLEND_SETUP; timelineBlend = SP_MIX_BLEND_SETUP;
alpha = alphaMix; alpha = alphaMix;
break; break;
case DIP: case HOLD:
timelineBlend = SP_MIX_BLEND_SETUP; timelineBlend = SP_MIX_BLEND_SETUP;
alpha = alphaDip; alpha = alphaHold;
break; break;
default: default:
timelineBlend = SP_MIX_BLEND_SETUP; timelineBlend = SP_MIX_BLEND_SETUP;
dipMix = timelineDipMix->items[i]; holdMix = timelineHoldMix->items[i];
alpha = alphaDip * MAX(0, 1 - dipMix->mixTime / dipMix->mixDuration); alpha = alphaHold * MAX(0, 1 - holdMix->mixTime / holdMix->mixDuration);
break; break;
} }
from->totalAlpha += alpha; from->totalAlpha += alpha;
@ -648,6 +647,7 @@ void spAnimationState_clearTrack (spAnimationState* self, int trackIndex) {
if (!from) break; if (!from) break;
_spEventQueue_end(internal->queue, from); _spEventQueue_end(internal->queue, from);
entry->mixingFrom = 0; entry->mixingFrom = 0;
entry->mixingTo = 0;
entry = from; entry = from;
} }
@ -663,6 +663,7 @@ void _spAnimationState_setCurrent (spAnimationState* self, int index, spTrackEnt
if (from) { if (from) {
if (interrupt) _spEventQueue_interrupt(internal->queue, from); if (interrupt) _spEventQueue_interrupt(internal->queue, from);
current->mixingFrom = from; current->mixingFrom = from;
from->mixingTo = current;
current->mixTime = 0; current->mixTime = 0;
/* Store the interrupted mix percentage. */ /* Store the interrupted mix percentage. */
@ -794,6 +795,7 @@ spTrackEntry* _spAnimationState_trackEntry (spAnimationState* self, int trackInd
entry->trackIndex = trackIndex; entry->trackIndex = trackIndex;
entry->animation = animation; entry->animation = animation;
entry->loop = loop; entry->loop = loop;
entry->holdPrevious = 0;
entry->eventThreshold = 0; entry->eventThreshold = 0;
entry->attachmentThreshold = 0; entry->attachmentThreshold = 0;
@ -817,8 +819,9 @@ spTrackEntry* _spAnimationState_trackEntry (spAnimationState* self, int trackInd
entry->mixDuration = !last ? 0 : spAnimationStateData_getMix(self->data, last->animation, animation); entry->mixDuration = !last ? 0 : spAnimationStateData_getMix(self->data, last->animation, animation);
entry->mixBlend = SP_MIX_BLEND_REPLACE; entry->mixBlend = SP_MIX_BLEND_REPLACE;
entry->timelineData = spIntArray_create(16); entry->timelineMode = spIntArray_create(16);
entry->timelineDipMix = spTrackEntryArray_create(16); entry->timelineHoldMix = spTrackEntryArray_create(16);
return entry; return entry;
} }
@ -836,17 +839,19 @@ void _spAnimationState_animationsChanged (spAnimationState* self) {
_spAnimationState* internal = SUB_CAST(_spAnimationState, self); _spAnimationState* internal = SUB_CAST(_spAnimationState, self);
int i, n; int i, n;
spTrackEntry* entry; spTrackEntry* entry;
spTrackEntryArray* mixingTo;
internal->animationsChanged = 0; internal->animationsChanged = 0;
internal->propertyIDsCount = 0; internal->propertyIDsCount = 0;
i = 0; n = self->tracksCount; i = 0; n = self->tracksCount;
mixingTo = self->mixingTo;
for (;i < n; i++) { for (;i < n; i++) {
entry = self->tracks[i]; entry = self->tracks[i];
if (entry != 0 && entry->mixBlend != SP_MIX_BLEND_ADD) _spTrackEntry_setTimelineData(entry, 0, mixingTo, self); while (entry->mixingFrom != 0)
entry = entry->mixingFrom;
do {
if (entry->mixingTo == 0 || entry->mixBlend != SP_MIX_BLEND_ADD) _spTrackEntry_setTimelineData(entry, self);
entry = entry->mixingTo;
} while (entry != 0);
} }
} }
@ -912,51 +917,51 @@ int /*boolean*/ _spTrackEntry_hasTimeline(spTrackEntry* self, int id) {
return 0; return 0;
} }
spTrackEntry* _spTrackEntry_setTimelineData(spTrackEntry* self, spTrackEntry* to, spTrackEntryArray* mixingToArray, spAnimationState* state) { void _spTrackEntry_setTimelineData(spTrackEntry* entry, spAnimationState* state) {
spTrackEntry* lastEntry; spTrackEntry* to;
spTrackEntry** mixingTo;
int mixingToLast;
spTimeline** timelines; spTimeline** timelines;
int timelinesCount; int timelinesCount;
int* timelineData; int* timelineMode;
spTrackEntry** timelineDipMix; spTrackEntry** timelineHoldMix;
int i, ii; spTrackEntry* next;
int i;
if (to != 0) spTrackEntryArray_add(mixingToArray, to); to = entry->mixingTo;
lastEntry = self->mixingFrom != 0 ? _spTrackEntry_setTimelineData(self->mixingFrom, self, mixingToArray, state) : self; timelines = entry->animation->timelines;
if (to != 0) spTrackEntryArray_pop(mixingToArray); timelinesCount = entry->animation->timelinesCount;
timelineMode = spIntArray_setSize(entry->timelineMode, timelinesCount)->items;
spTrackEntryArray_clear(entry->timelineHoldMix);
timelineHoldMix = spTrackEntryArray_setSize(entry->timelineHoldMix, timelinesCount)->items;
mixingTo = mixingToArray->items; if (to != 0 && to->holdPrevious) {
mixingToLast = mixingToArray->size - 1; for (i = 0; i < timelinesCount; i++) {
timelines = self->animation->timelines; int id = spTimeline_getPropertyId(timelines[i]);
timelinesCount = self->animation->timelinesCount; _spAnimationState_addPropertyID(state, id);
timelineData = spIntArray_setSize(self->timelineData, timelinesCount)->items; timelineMode[i] = HOLD;
spTrackEntryArray_clear(self->timelineDipMix); }
timelineDipMix = spTrackEntryArray_setSize(self->timelineDipMix, timelinesCount)->items; return;
}
i = 0; i = 0;
continue_outer: continue_outer:
for (; i < timelinesCount; i++) { for (; i < timelinesCount; i++) {
int id = spTimeline_getPropertyId(timelines[i]); int id = spTimeline_getPropertyId(timelines[i]);
if (!_spAnimationState_addPropertyID(state, id)) if (!_spAnimationState_addPropertyID(state, id))
timelineData[i] = SUBSEQUENT; timelineMode[i] = SUBSEQUENT;
else if (to == 0 || !_spTrackEntry_hasTimeline(to, id)) else if (to == 0 || !_spTrackEntry_hasTimeline(to, id))
timelineData[i] = FIRST; timelineMode[i] = FIRST;
else { else {
for (ii = mixingToLast; ii >= 0; ii--) { for (next = to->mixingTo; next != 0; next = next->mixingTo) {
spTrackEntry* entry = mixingTo[ii]; if (_spTrackEntry_hasTimeline(next, id)) continue;
if (!_spTrackEntry_hasTimeline(entry, id)) { if (next->mixDuration > 0) {
if (entry->mixDuration > 0) { timelineMode[i] = HOLD_MIX;
timelineData[i] = DIP_MIX; timelineHoldMix[i] = next;
timelineDipMix[i] = entry; i++;
i++; goto continue_outer;
goto continue_outer;
}
} }
break; break;
} }
timelineData[i] = DIP; timelineMode[i] = HOLD;
} }
} }
return lastEntry;
} }