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Made getTextureAtlas virtual.
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@ -93,7 +93,7 @@ public:
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CCSkeleton ();
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CCSkeleton ();
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void setSkeletonData (spSkeletonData* skeletonData, bool ownsSkeletonData);
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void setSkeletonData (spSkeletonData* skeletonData, bool ownsSkeletonData);
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cocos2d::CCTextureAtlas* getTextureAtlas (spRegionAttachment* regionAttachment) const;
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virtual cocos2d::CCTextureAtlas* getTextureAtlas (spRegionAttachment* regionAttachment) const;
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private:
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private:
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bool ownsSkeletonData;
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bool ownsSkeletonData;
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