Linked meshes also share edges and image size.

This commit is contained in:
NathanSweet 2016-04-15 12:21:45 +02:00
parent 421789e6f7
commit 108dd3dd97
4 changed files with 12 additions and 0 deletions

View File

@ -77,6 +77,9 @@ namespace Spine {
regionUVs = value.regionUVs;
triangles = value.triangles;
HullLength = value.HullLength;
Edges = value.Edges;
Width = value.Width;
Height = value.Height;
}
}
}

View File

@ -81,6 +81,9 @@ namespace Spine {
regionUVs = value.regionUVs;
triangles = value.triangles;
HullLength = value.HullLength;
Edges = value.Edges;
Width = value.Width;
Height = value.Height;
}
}
}

View File

@ -219,6 +219,9 @@ public class MeshAttachment extends Attachment implements FfdAttachment {
regionUVs = parentMesh.regionUVs;
triangles = parentMesh.triangles;
hullLength = parentMesh.hullLength;
edges = parentMesh.edges;
width = parentMesh.width;
height = parentMesh.height;
}
}

View File

@ -258,6 +258,9 @@ public class WeightedMeshAttachment extends Attachment implements FfdAttachment
regionUVs = parentMesh.regionUVs;
triangles = parentMesh.triangles;
hullLength = parentMesh.hullLength;
edges = parentMesh.edges;
width = parentMesh.width;
height = parentMesh.height;
}
}