diff --git a/spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonRenderTexture/SkeletonRenderTextureBase.cs b/spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonRenderTexture/SkeletonRenderTextureBase.cs index bdd84d153..0413d8b4a 100644 --- a/spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonRenderTexture/SkeletonRenderTextureBase.cs +++ b/spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonRenderTexture/SkeletonRenderTextureBase.cs @@ -27,14 +27,14 @@ * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ -using System; -using UnityEngine; -using UnityEngine.Rendering; - #if UNITY_2017_2_OR_NEWER #define HAS_VECTOR2INT #endif +using System; +using UnityEngine; +using UnityEngine.Rendering; + namespace Spine.Unity.Examples { public abstract class SkeletonRenderTextureBase : MonoBehaviour {