From 10d71afe57b0df245700ee0bb8db8bc8019e7499 Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Tue, 2 Aug 2022 16:24:24 +0200 Subject: [PATCH] [unity] Minor fix of last commit. --- .../SkeletonRenderTexture/SkeletonRenderTextureBase.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonRenderTexture/SkeletonRenderTextureBase.cs b/spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonRenderTexture/SkeletonRenderTextureBase.cs index bdd84d153..0413d8b4a 100644 --- a/spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonRenderTexture/SkeletonRenderTextureBase.cs +++ b/spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonRenderTexture/SkeletonRenderTextureBase.cs @@ -27,14 +27,14 @@ * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ -using System; -using UnityEngine; -using UnityEngine.Rendering; - #if UNITY_2017_2_OR_NEWER #define HAS_VECTOR2INT #endif +using System; +using UnityEngine; +using UnityEngine.Rendering; + namespace Spine.Unity.Examples { public abstract class SkeletonRenderTextureBase : MonoBehaviour {