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[unity] Fixed Inspector ArgumentOutOfRangeException at searching propertyPath. Closes #2746.
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@ -155,12 +155,14 @@ namespace Spine.Unity.Editor {
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// If this fails as well, try at any base property up the hierarchy
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if (relativeProperty == null) {
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int dotIndex = propertyPath.Length - property.name.Length - 1;
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while (relativeProperty == null) {
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dotIndex = propertyPath.LastIndexOf('.', dotIndex - 1);
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if (dotIndex < 0)
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break;
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newPropertyPath = propertyPath.Remove(dotIndex + 1) + propertyName;
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relativeProperty = property.serializedObject.FindProperty(newPropertyPath);
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if (dotIndex > 0) {
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while (relativeProperty == null) {
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dotIndex = propertyPath.LastIndexOf('.', dotIndex - 1);
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if (dotIndex < 0)
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break;
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newPropertyPath = propertyPath.Remove(dotIndex + 1) + propertyName;
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relativeProperty = property.serializedObject.FindProperty(newPropertyPath);
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}
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}
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}
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}
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@ -2,7 +2,7 @@
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"name": "com.esotericsoftware.spine.spine-unity",
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"displayName": "spine-unity Runtime",
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"description": "This plugin provides the spine-unity runtime core.",
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"version": "4.2.95",
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"version": "4.2.96",
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"unity": "2018.3",
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"author": {
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"name": "Esoteric Software",
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