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fix indentation
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@ -113,16 +113,16 @@ function spine.Skeleton.new (skeletonData, group)
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image.y = -(slot.bone.worldY + attachment.x * slot.bone.m10 + attachment.y * slot.bone.m11)
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image.rotation = -(slot.bone.worldRotation + attachment.rotation)
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-- fix scaling when attachment is rotated 90 degrees
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local rot = math.abs(attachment.rotation) % 180
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if (rot == 90) then
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image.xScale = slot.bone.worldScaleY * attachment.scaleX
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image.yScale = slot.bone.worldScaleX * attachment.scaleY
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else
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--if (rot ~= 0 and (slot.bone.worldScaleX ~= 1 or slot.bone.worldScaleY ~= 1)) then print("WARNING: Scaling bones with attachments not rotated to the cardinal angles will not work as expected in Corona!") end
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image.xScale = slot.bone.worldScaleX * attachment.scaleX
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image.yScale = slot.bone.worldScaleY * attachment.scaleY
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end
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-- fix scaling when attachment is rotated 90 degrees
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local rot = math.abs(attachment.rotation) % 180
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if (rot == 90) then
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image.xScale = slot.bone.worldScaleY * attachment.scaleX
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image.yScale = slot.bone.worldScaleX * attachment.scaleY
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else
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--if (rot ~= 0 and (slot.bone.worldScaleX ~= 1 or slot.bone.worldScaleY ~= 1)) then print("WARNING: Scaling bones with attachments not rotated to the cardinal angles will not work as expected in Corona!") end
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image.xScale = slot.bone.worldScaleX * attachment.scaleX
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image.yScale = slot.bone.worldScaleY * attachment.scaleY
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end
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if self.flipX then
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image.xScale = -image.xScale
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