mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-06 07:14:55 +08:00
[unity] Fixed Parallel Import not applying preset atlas texture settings. Closes #2496.
This commit is contained in:
parent
3b4e6eff65
commit
11c0bf8bbe
@ -75,6 +75,10 @@ namespace Spine.Unity.Editor {
|
||||
public static bool initialized;
|
||||
private static List<string> texturesWithoutMetaFile = new List<string>();
|
||||
|
||||
public static void OnTextureImportedFirstTime (string texturePath) {
|
||||
texturesWithoutMetaFile.Add(texturePath);
|
||||
}
|
||||
|
||||
// Auto-import entry point for textures
|
||||
void OnPreprocessTexture () {
|
||||
#if UNITY_2018_1_OR_NEWER
|
||||
@ -546,6 +550,16 @@ namespace Spine.Unity.Editor {
|
||||
}
|
||||
}
|
||||
|
||||
public class SpineAssetModificationProcessor : UnityEditor.AssetModificationProcessor {
|
||||
static void OnWillCreateAsset (string assetName) {
|
||||
// Note: This method seems to be called from the main thread,
|
||||
// not from worker threads when Project Settings - Editor - Parallel Import is enabled.
|
||||
int endIndex = assetName.LastIndexOf(".meta");
|
||||
string assetPath = endIndex < 0 ? assetName : assetName.Substring(0, endIndex);
|
||||
SpineEditorUtilities.OnTextureImportedFirstTime(assetPath);
|
||||
}
|
||||
}
|
||||
|
||||
public class TextureModificationWarningProcessor : UnityEditor.AssetModificationProcessor {
|
||||
static string[] OnWillSaveAssets (string[] paths) {
|
||||
if (SpineEditorUtilities.Preferences.textureImporterWarning) {
|
||||
|
||||
@ -2,7 +2,7 @@
|
||||
"name": "com.esotericsoftware.spine.spine-unity",
|
||||
"displayName": "spine-unity Runtime",
|
||||
"description": "This plugin provides the spine-unity runtime core.",
|
||||
"version": "4.2.59",
|
||||
"version": "4.2.60",
|
||||
"unity": "2018.3",
|
||||
"author": {
|
||||
"name": "Esoteric Software",
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user