Issue #98 Added the missing data folder to the XNA example project and set the files to copy into the output directory

This commit is contained in:
Morrison Cole 2013-08-06 21:07:59 +01:00
parent a2041fa9bb
commit 11cf2629d2

View File

@ -116,6 +116,12 @@
<Compile Include="src\ExampleProgram.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="data\goblins.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="data\spineboy.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Game.ico" />
<Content Include="GameThumbnail.png" />
</ItemGroup>
@ -156,6 +162,20 @@
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<None Include="data\goblins.atlas">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="data\goblins.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="data\spineboy.atlas">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="data\spineboy.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
<!--