mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-06 15:24:55 +08:00
[ue4] Fix world vertices buffer allocation in widget.
This commit is contained in:
parent
1aed9a2aa4
commit
11f261ba1f
@ -274,6 +274,7 @@ void SSpineWidget::UpdateMesh(int32 LayerId, FSlateWindowElementList &OutDrawEle
|
||||
if (attachment->getRTTI().isExactly(RegionAttachment::rtti)) {
|
||||
RegionAttachment *regionAttachment = (RegionAttachment *) attachment;
|
||||
attachmentColor.set(regionAttachment->getColor());
|
||||
attachmentVertices->setSize(8, 0);
|
||||
regionAttachment->computeWorldVertices(*slot, *attachmentVertices, 0, 2);
|
||||
attachmentAtlasRegion = (AtlasRegion *) regionAttachment->getRendererObject();
|
||||
attachmentIndices = quadIndices;
|
||||
@ -283,6 +284,7 @@ void SSpineWidget::UpdateMesh(int32 LayerId, FSlateWindowElementList &OutDrawEle
|
||||
} else if (attachment->getRTTI().isExactly(MeshAttachment::rtti)) {
|
||||
MeshAttachment *mesh = (MeshAttachment *) attachment;
|
||||
attachmentColor.set(mesh->getColor());
|
||||
attachmentVertices->setSize(mesh->getWorldVerticesLength(), 0);
|
||||
mesh->computeWorldVertices(*slot, 0, mesh->getWorldVerticesLength(), attachmentVertices->buffer(), 0, 2);
|
||||
attachmentAtlasRegion = (AtlasRegion *) mesh->getRendererObject();
|
||||
attachmentIndices = mesh->getTriangles().buffer();
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user