From 123d15b1e473999a811205965152cf8596925266 Mon Sep 17 00:00:00 2001 From: pharan Date: Sun, 6 Mar 2016 21:37:17 +0800 Subject: [PATCH] Baking should be hidden by default. --- .../Asset Types/Editor/SkeletonDataAssetInspector.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-unity/Assets/spine-unity/Asset Types/Editor/SkeletonDataAssetInspector.cs b/spine-unity/Assets/spine-unity/Asset Types/Editor/SkeletonDataAssetInspector.cs index e95ffff97..440f3d7f8 100644 --- a/spine-unity/Assets/spine-unity/Asset Types/Editor/SkeletonDataAssetInspector.cs +++ b/spine-unity/Assets/spine-unity/Asset Types/Editor/SkeletonDataAssetInspector.cs @@ -73,7 +73,7 @@ public class SkeletonDataAssetInspector : Editor { m_skeletonData = m_skeletonDataAsset.GetSkeletonData(true); - showBaking = EditorPrefs.GetBool("SkeletonDataAssetInspector_showUnity", true); + showBaking = EditorPrefs.GetBool("SkeletonDataAssetInspector_showUnity", false); RepopulateWarnings(); }