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[ts] Ported fix from f3dbc650f83ae698443bb34ad4034dad9946fa08
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45b5935483
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1246bf85c6
@ -2234,6 +2234,7 @@ var spine;
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this.regionUVs = parentMesh.regionUVs;
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this.triangles = parentMesh.triangles;
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this.hullLength = parentMesh.hullLength;
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this.worldVerticesLength = parentMesh.worldVerticesLength;
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}
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};
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return MeshAttachment;
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File diff suppressed because one or more lines are too long
@ -2234,6 +2234,7 @@ var spine;
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this.regionUVs = parentMesh.regionUVs;
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this.triangles = parentMesh.triangles;
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this.hullLength = parentMesh.hullLength;
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this.worldVerticesLength = parentMesh.worldVerticesLength;
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}
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};
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return MeshAttachment;
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File diff suppressed because one or more lines are too long
@ -1991,6 +1991,7 @@ var spine;
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this.regionUVs = parentMesh.regionUVs;
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this.triangles = parentMesh.triangles;
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this.hullLength = parentMesh.hullLength;
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this.worldVerticesLength = parentMesh.worldVerticesLength;
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}
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};
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return MeshAttachment;
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File diff suppressed because one or more lines are too long
@ -1991,6 +1991,7 @@ var spine;
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this.regionUVs = parentMesh.regionUVs;
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this.triangles = parentMesh.triangles;
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this.hullLength = parentMesh.hullLength;
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this.worldVerticesLength = parentMesh.worldVerticesLength;
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}
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};
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return MeshAttachment;
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File diff suppressed because one or more lines are too long
@ -1991,6 +1991,7 @@ var spine;
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this.regionUVs = parentMesh.regionUVs;
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this.triangles = parentMesh.triangles;
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this.hullLength = parentMesh.hullLength;
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this.worldVerticesLength = parentMesh.worldVerticesLength;
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}
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};
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return MeshAttachment;
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File diff suppressed because one or more lines are too long
@ -1991,6 +1991,7 @@ var spine;
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this.regionUVs = parentMesh.regionUVs;
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this.triangles = parentMesh.triangles;
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this.hullLength = parentMesh.hullLength;
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this.worldVerticesLength = parentMesh.worldVerticesLength;
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}
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};
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return MeshAttachment;
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File diff suppressed because one or more lines are too long
@ -164,6 +164,7 @@ module spine {
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this.regionUVs = parentMesh.regionUVs;
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this.triangles = parentMesh.triangles;
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this.hullLength = parentMesh.hullLength;
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this.worldVerticesLength = parentMesh.worldVerticesLength
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}
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}
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}
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