[ts] Ported fix from f3dbc650f83ae698443bb34ad4034dad9946fa08

This commit is contained in:
badlogic 2016-12-28 21:33:20 +01:00
parent 45b5935483
commit 1246bf85c6
13 changed files with 13 additions and 6 deletions

View File

@ -2234,6 +2234,7 @@ var spine;
this.regionUVs = parentMesh.regionUVs;
this.triangles = parentMesh.triangles;
this.hullLength = parentMesh.hullLength;
this.worldVerticesLength = parentMesh.worldVerticesLength;
}
};
return MeshAttachment;

File diff suppressed because one or more lines are too long

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@ -2234,6 +2234,7 @@ var spine;
this.regionUVs = parentMesh.regionUVs;
this.triangles = parentMesh.triangles;
this.hullLength = parentMesh.hullLength;
this.worldVerticesLength = parentMesh.worldVerticesLength;
}
};
return MeshAttachment;

File diff suppressed because one or more lines are too long

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@ -1991,6 +1991,7 @@ var spine;
this.regionUVs = parentMesh.regionUVs;
this.triangles = parentMesh.triangles;
this.hullLength = parentMesh.hullLength;
this.worldVerticesLength = parentMesh.worldVerticesLength;
}
};
return MeshAttachment;

File diff suppressed because one or more lines are too long

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@ -1991,6 +1991,7 @@ var spine;
this.regionUVs = parentMesh.regionUVs;
this.triangles = parentMesh.triangles;
this.hullLength = parentMesh.hullLength;
this.worldVerticesLength = parentMesh.worldVerticesLength;
}
};
return MeshAttachment;

File diff suppressed because one or more lines are too long

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@ -1991,6 +1991,7 @@ var spine;
this.regionUVs = parentMesh.regionUVs;
this.triangles = parentMesh.triangles;
this.hullLength = parentMesh.hullLength;
this.worldVerticesLength = parentMesh.worldVerticesLength;
}
};
return MeshAttachment;

File diff suppressed because one or more lines are too long

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@ -1991,6 +1991,7 @@ var spine;
this.regionUVs = parentMesh.regionUVs;
this.triangles = parentMesh.triangles;
this.hullLength = parentMesh.hullLength;
this.worldVerticesLength = parentMesh.worldVerticesLength;
}
};
return MeshAttachment;

File diff suppressed because one or more lines are too long

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@ -164,6 +164,7 @@ module spine {
this.regionUVs = parentMesh.regionUVs;
this.triangles = parentMesh.triangles;
this.hullLength = parentMesh.hullLength;
this.worldVerticesLength = parentMesh.worldVerticesLength
}
}
}