From 145d1b6aef9edd83fe4325190a09bef8fd98b9f6 Mon Sep 17 00:00:00 2001 From: pharan Date: Sat, 30 Sep 2017 20:37:59 +0800 Subject: [PATCH] [unity] Minor doc. --- spine-unity/Assets/spine-unity/SkeletonRenderer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-unity/Assets/spine-unity/SkeletonRenderer.cs b/spine-unity/Assets/spine-unity/SkeletonRenderer.cs index 1d2f004aa..e12b0b0d0 100644 --- a/spine-unity/Assets/spine-unity/SkeletonRenderer.cs +++ b/spine-unity/Assets/spine-unity/SkeletonRenderer.cs @@ -213,7 +213,7 @@ namespace Spine.Unity { for (int i = 0; i < separatorSlotNames.Length; i++) separatorSlots.Add(skeleton.FindSlot(separatorSlotNames[i])); - LateUpdate(); + LateUpdate(); // Generate mesh for the first frame it exists. if (OnRebuild != null) OnRebuild(this);