From 14b61672a0733f6a43b71cc4e930a5794f14fbce Mon Sep 17 00:00:00 2001 From: John Date: Fri, 31 Mar 2017 02:05:03 +0800 Subject: [PATCH] [unity] Fix cloning MeshAttachment nonessential fields. --- .../spine-unity/Modules/AttachmentTools/AttachmentTools.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-unity/Assets/spine-unity/Modules/AttachmentTools/AttachmentTools.cs b/spine-unity/Assets/spine-unity/Modules/AttachmentTools/AttachmentTools.cs index 02c9607c3..54b316bdc 100644 --- a/spine-unity/Assets/spine-unity/Modules/AttachmentTools/AttachmentTools.cs +++ b/spine-unity/Assets/spine-unity/Modules/AttachmentTools/AttachmentTools.cs @@ -715,7 +715,7 @@ namespace Spine.Unity.Modules.AttachmentTools { ma.hulllength = o.hulllength; // Nonessential. - ma.Edges = o.Edges.Clone() as int[]; + ma.Edges = (o.Edges == null) ? null : o.Edges.Clone() as int[]; // Allow absence of Edges array when nonessential data is not exported. ma.Width = o.Width; ma.Height = o.Height; }