Merge branch '4.1' into 4.2-beta

# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-phaser/package.json
#	spine-ts/spine-pixi/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
This commit is contained in:
Mario Zechner 2023-07-12 15:01:04 +02:00
commit 168edf2aa0

View File

@ -22,13 +22,16 @@
create() { create() {
const spineboy = this.add.spine(400, 500, 'spineboy-data', "spineboy-atlas"); const spineboy = this.add.spine(400, 500, 'spineboy-data', "spineboy-atlas");
spineboy.scale = 0.5; spineboy.setInteractive();
spineboy.displayWidth = 200;
spineboy.displayHeight = spineboy.height / spineboy.width * 200;
this.input.enableDebug(spineboy, 0xff00ff);
spineboy.animationState.setAnimation(0, "walk", true); spineboy.animationState.setAnimation(0, "walk", true);
} }
} }
new Phaser.Game({ new Phaser.Game({
type: Phaser.AUTO, type: Phaser.AUTO,
width: 800, width: 800,
height: 600, height: 600,
type: Phaser.WEBGL, type: Phaser.WEBGL,