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https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-04 14:24:53 +08:00
[godot] More CI build script work.
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@ -25,12 +25,21 @@ fi
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platform=${1%/}
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cpus=2
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if [ "$OSTYPE" = "msys" ]; then
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cpus=$NUMBER_OF_PROCESSORS
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elif [[ "$OSTYPE" = "darwin"* ]]; then
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cpus=$(sysctl -n hw.logicalcpu)
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else
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cpus=$(grep ^cpu\\scores /proc/cpuinfo | uniq | awk '{print $4}')
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fi
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pushd ../godot
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if [ "$platform" = "windows" ]; then
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# --- Windows ---
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#generates windows_64_debug.exe and windows_64_release.exe
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scons platform=windows tools=no target=release custom_modules="../spine_godot" -j8
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scons platform=windows tools=no target=release_debug custom_modules="../spine_godot" -j8
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scons platform=windows tools=no target=release custom_modules="../spine_godot" --jobs=$cpus
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scons platform=windows tools=no target=release_debug custom_modules="../spine_godot" --jobs=$cpus
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cp bin/godot.windows.opt.64.exe bin/windows_64_release.exe
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cp bin/godot.windows.opt.debug.64.exe bin/windows_64_debug.exe
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@ -38,10 +47,10 @@ elif [ "$platform" = "macos" ]; then
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# --- macOS ---
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# generates osx.zip
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scons platform=osx tools=no target=release arch=x86_64 custom_modules="../spine_godot" --jobs=$(sysctl -n hw.logicalcpu)
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scons platform=osx tools=no target=release_debug arch=x86_64 custom_modules="../spine_godot" --jobs=$(sysctl -n hw.logicalcpu)
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scons platform=osx tools=no target=release arch=arm64 custom_modules="../spine_godot" --jobs=$(sysctl -n hw.logicalcpu)
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scons platform=osx tools=no target=release_debug arch=arm64 custom_modules="../spine_godot" --jobs=$(sysctl -n hw.logicalcpu)
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scons platform=osx tools=no target=release arch=x86_64 custom_modules="../spine_godot" --jobs=$cpus
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scons platform=osx tools=no target=release_debug arch=x86_64 custom_modules="../spine_godot" --jobs=$cpus
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scons platform=osx tools=no target=release arch=arm64 custom_modules="../spine_godot" --jobs=$cpus
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scons platform=osx tools=no target=release_debug arch=arm64 custom_modules="../spine_godot" --jobs=$cpus
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lipo -create bin/godot.osx.opt.x86_64 bin/godot.osx.opt.arm64 -output bin/godot.osx.opt.universal
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lipo -create bin/godot.osx.opt.debug.x86_64 bin/godot.osx.opt.debug.arm64 -output bin/godot.osx.opt.debug.universal
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strip -S -x bin/godot.osx.opt.universal
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@ -59,12 +68,12 @@ elif [ "$platform" = "ios" ]; then
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# --- iOS --
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# generates iphone.zip
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scons p=iphone tools=no target=release arch=arm64 custom_modules="../spine_godot" --jobs=$(sysctl -n hw.logicalcpu)
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scons p=iphone tools=no target=release_debug arch=arm64 custom_modules="../spine_godot" --jobs=$(sysctl -n hw.logicalcpu)
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scons p=iphone tools=no target=release arch=arm64 ios_simulator=yes custom_modules="../spine_godot" --jobs=$(sysctl -n hw.logicalcpu)
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scons p=iphone tools=no target=release arch=x86_64 ios_simulator=yes custom_modules="../spine_godot" --jobs=$(sysctl -n hw.logicalcpu)
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scons p=iphone tools=no target=release_debug arch=arm64 ios_simulator=yes custom_modules="../spine_godot" --jobs=$(sysctl -n hw.logicalcpu)
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scons p=iphone tools=no target=release_debug arch=x86_64 ios_simulator=yes custom_modules="../spine_godot" --jobs=$(sysctl -n hw.logicalcpu)
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scons p=iphone tools=no target=release arch=arm64 custom_modules="../spine_godot" --jobs=$cpus
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scons p=iphone tools=no target=release_debug arch=arm64 custom_modules="../spine_godot" --jobs=$cpus
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scons p=iphone tools=no target=release arch=arm64 ios_simulator=yes custom_modules="../spine_godot" --jobs=$cpus
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scons p=iphone tools=no target=release arch=x86_64 ios_simulator=yes custom_modules="../spine_godot" --jobs=$cpus
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scons p=iphone tools=no target=release_debug arch=arm64 ios_simulator=yes custom_modules="../spine_godot" --jobs=$cpus
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scons p=iphone tools=no target=release_debug arch=x86_64 ios_simulator=yes custom_modules="../spine_godot" --jobs=$cpus
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lipo -create bin/libgodot.iphone.opt.arm64.simulator.a bin/libgodot.iphone.opt.x86_64.simulator.a -output bin/libgodot.iphone.opt.simulator.a
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lipo -create bin/libgodot.iphone.opt.debug.arm64.simulator.a bin/libgodot.iphone.opt.debug.x86_64.simulator.a -output bin/libgodot.iphone.opt.debug.simulator.a
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strip -S -x bin/libgodot.iphone.opt.arm64.a
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@ -80,14 +89,29 @@ elif [ "$platform" = "ios" ]; then
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pushd ios_xcode
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zip -q -9 -r ../iphone.zip *
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popd
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popd
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popd
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elif [ "$platform" = "web" ]; then
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# --- WEB ---
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# generates webassembly_debug.zip, webassembly_release.zip
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scons platform=javascript tools=no target=release custom_modules="../spine_godot" -j8
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scons platform=javascript tools=no target=release_debug custom_modules="../spine_godot" -j8
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scons platform=javascript tools=no target=release custom_modules="../spine_godot" --jobs=$cpus
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scons platform=javascript tools=no target=release_debug custom_modules="../spine_godot" --jobs=$cpus
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mv bin/godot.javascript.opt.zip bin/webassembly_release.zip
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mv bin/godot.javascript.opt.debug.zip bin/webassembly_debug.zip
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elif [ "$platform" = "android" ]; then
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# --- ANROID ---
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# generates android_release.apk, android_debug.apk, android_source.zip
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scons platform=android target=release android_arch=armv7 custom_modules="../spine_godot" --jobs=$cpus
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scons platform=android target=release_debug android_arch=armv7 custom_modules="../spine_godot" --jobs=$cpus
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scons platform=android target=release android_arch=arm64v8 custom_modules="../spine_godot" --jobs=$cpus
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scons platform=android target=release_debug android_arch=arm64v8 custom_modules="../spine_godot" --jobs=$cpus
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pushd platform/android/java
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chmod a+x gradlew
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./gradlew generateGodotTemplates
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popd
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elif [ "$platform" = "linux" ]; then
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echo "Unknown platform: $platform"
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exit 1
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else
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echo "Unknown platform: $platform"
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exit 1
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@ -25,10 +25,19 @@ if [ -f "../godot/custom.py" ]; then
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dev="true"
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fi
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cpus=2
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if [ "$OSTYPE" = "msys" ]; then
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cpus=$NUMBER_OF_PROCESSORS
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elif [[ "$OSTYPE" = "darwin"* ]]; then
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cpus=$(sysctl -n hw.logicalcpu)
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else
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cpus=$(grep ^cpu\\scores /proc/cpuinfo | uniq | awk '{print $4}')
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fi
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pushd ../godot
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if [ `uname` == 'Darwin' ] && [ $dev = "false" ]; then
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scons $target arch=x86_64 compiledb=yes custom_modules="../spine_godot" -j16
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scons $target arch=arm64 compiledb=yes custom_modules="../spine_godot" -j16
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scons $target arch=x86_64 compiledb=yes custom_modules="../spine_godot" --jobs=$cpus
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scons $target arch=arm64 compiledb=yes custom_modules="../spine_godot" --jobs=$cpus
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pushd bin
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cp -r ../misc/dist/osx_tools.app .
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@ -49,7 +58,7 @@ else
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if [ "$OSTYPE" = "msys" ]; then
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target="$target vsproj=yes livepp=$LIVEPP"
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fi
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scons $target compiledb=yes custom_modules="../spine_godot" -j16
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scons $target compiledb=yes custom_modules="../spine_godot" --jobs=$cpus
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fi
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popd
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