diff --git a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Private/SpineSkeletonRendererComponent.cpp b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Private/SpineSkeletonRendererComponent.cpp index d74a32e42..56807f3a9 100644 --- a/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Private/SpineSkeletonRendererComponent.cpp +++ b/spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Private/SpineSkeletonRendererComponent.cpp @@ -169,7 +169,7 @@ void USpineSkeletonRendererComponent::Flush (int &Idx, TArray &Vertices if (Vertices.Num() == 0) return; SetMaterial(Idx, Material); - CreateMeshSection(Idx, Vertices, Indices, TArray(), Uvs, Colors, TArray(), true); + CreateMeshSection(Idx, Vertices, Indices, TArray(), Uvs, Colors, TArray(), false); Vertices.SetNum(0); Indices.SetNum(0);