diff --git a/spine-ts/build/spine-all.js b/spine-ts/build/spine-all.js index 8d2b14ab9..e7b0eb6f1 100644 --- a/spine-ts/build/spine-all.js +++ b/spine-ts/build/spine-all.js @@ -4295,7 +4295,7 @@ var spine; mesh.computeWorldVertices(slot, 0, verticesLength, vertices, 0, 2); } if (vertices != null) { - for (var ii = 0, nn = vertices.length; ii < nn; ii += 8) { + for (var ii = 0, nn = vertices.length; ii < nn; ii += 2) { var x = vertices[ii], y = vertices[ii + 1]; minX = Math.min(minX, x); minY = Math.min(minY, y); diff --git a/spine-ts/build/spine-canvas.js b/spine-ts/build/spine-canvas.js index 4421d1816..7e4e3c150 100644 --- a/spine-ts/build/spine-canvas.js +++ b/spine-ts/build/spine-canvas.js @@ -4295,7 +4295,7 @@ var spine; mesh.computeWorldVertices(slot, 0, verticesLength, vertices, 0, 2); } if (vertices != null) { - for (var ii = 0, nn = vertices.length; ii < nn; ii += 8) { + for (var ii = 0, nn = vertices.length; ii < nn; ii += 2) { var x = vertices[ii], y = vertices[ii + 1]; minX = Math.min(minX, x); minY = Math.min(minY, y); diff --git a/spine-ts/build/spine-core.js b/spine-ts/build/spine-core.js index 38d94f064..b9d41c709 100644 --- a/spine-ts/build/spine-core.js +++ b/spine-ts/build/spine-core.js @@ -3975,7 +3975,7 @@ var spine; mesh.computeWorldVertices(slot, 0, verticesLength, vertices, 0, 2); } if (vertices != null) { - for (var ii = 0, nn = vertices.length; ii < nn; ii += 8) { + for (var ii = 0, nn = vertices.length; ii < nn; ii += 2) { var x = vertices[ii], y = vertices[ii + 1]; minX = Math.min(minX, x); minY = Math.min(minY, y); diff --git a/spine-ts/build/spine-threejs.js b/spine-ts/build/spine-threejs.js index 3c8d4cb0b..ee29d21bf 100644 --- a/spine-ts/build/spine-threejs.js +++ b/spine-ts/build/spine-threejs.js @@ -3975,7 +3975,7 @@ var spine; mesh.computeWorldVertices(slot, 0, verticesLength, vertices, 0, 2); } if (vertices != null) { - for (var ii = 0, nn = vertices.length; ii < nn; ii += 8) { + for (var ii = 0, nn = vertices.length; ii < nn; ii += 2) { var x = vertices[ii], y = vertices[ii + 1]; minX = Math.min(minX, x); minY = Math.min(minY, y); diff --git a/spine-ts/build/spine-webgl.js b/spine-ts/build/spine-webgl.js index 2e17699be..17f14e261 100644 --- a/spine-ts/build/spine-webgl.js +++ b/spine-ts/build/spine-webgl.js @@ -3975,7 +3975,7 @@ var spine; mesh.computeWorldVertices(slot, 0, verticesLength, vertices, 0, 2); } if (vertices != null) { - for (var ii = 0, nn = vertices.length; ii < nn; ii += 8) { + for (var ii = 0, nn = vertices.length; ii < nn; ii += 2) { var x = vertices[ii], y = vertices[ii + 1]; minX = Math.min(minX, x); minY = Math.min(minY, y); diff --git a/spine-ts/build/spine-widget.js b/spine-ts/build/spine-widget.js index bf9497554..90c8936b1 100644 --- a/spine-ts/build/spine-widget.js +++ b/spine-ts/build/spine-widget.js @@ -3975,7 +3975,7 @@ var spine; mesh.computeWorldVertices(slot, 0, verticesLength, vertices, 0, 2); } if (vertices != null) { - for (var ii = 0, nn = vertices.length; ii < nn; ii += 8) { + for (var ii = 0, nn = vertices.length; ii < nn; ii += 2) { var x = vertices[ii], y = vertices[ii + 1]; minX = Math.min(minX, x); minY = Math.min(minY, y); diff --git a/spine-ts/core/src/Skeleton.ts b/spine-ts/core/src/Skeleton.ts index 67d8840dd..68ae6c36b 100644 --- a/spine-ts/core/src/Skeleton.ts +++ b/spine-ts/core/src/Skeleton.ts @@ -489,7 +489,7 @@ module spine { mesh.computeWorldVertices(slot, 0, verticesLength, vertices, 0, 2); } if (vertices != null) { - for (let ii = 0, nn = vertices.length; ii < nn; ii += 8) { + for (let ii = 0, nn = vertices.length; ii < nn; ii += 2) { let x = vertices[ii], y = vertices[ii + 1]; minX = Math.min(minX, x); minY = Math.min(minY, y);