[unity] Fixed URP shader compile error in build on latest Unity 2022.3. Closes #2957.

This commit is contained in:
Harald Csaszar 2025-10-21 21:07:19 +02:00
parent 0d32fbcb67
commit 1942455d4f
3 changed files with 3 additions and 3 deletions

View File

@ -12,7 +12,7 @@
#define SKELETONLIT_RECEIVE_SHADOWS
#endif
#if !defined(DYNAMICLIGHTMAP_ON) && !defined(LIGHTMAP_ON) && (defined(PROBE_VOLUMES_L1) || defined(PROBE_VOLUMES_L2))
#if !defined(DYNAMICLIGHTMAP_ON) && !defined(LIGHTMAP_ON) && (defined(PROBE_VOLUMES_L1) || defined(PROBE_VOLUMES_L2)) && defined(__PROBEVOLUME_HLSL__)
#define USE_ADAPTIVE_PROBE_VOLUMES
#endif

View File

@ -18,7 +18,7 @@
#define NEEDS_POSITION_WS
#endif
#if !defined(DYNAMICLIGHTMAP_ON) && !defined(LIGHTMAP_ON) && (defined(PROBE_VOLUMES_L1) || defined(PROBE_VOLUMES_L2))
#if !defined(DYNAMICLIGHTMAP_ON) && !defined(LIGHTMAP_ON) && (defined(PROBE_VOLUMES_L1) || defined(PROBE_VOLUMES_L2)) && defined(__PROBEVOLUME_HLSL__)
#define USE_ADAPTIVE_PROBE_VOLUMES
#endif

View File

@ -2,7 +2,7 @@
"name": "com.esotericsoftware.spine.urp-shaders",
"displayName": "Spine Universal RP Shaders",
"description": "This plugin provides universal render pipeline (URP) shaders for the spine-unity runtime.\n\nPrerequisites:\nIt requires a working installation of the spine-unity runtime, version 4.2.\n(See http://esotericsoftware.com/git/spine-runtimes/spine-unity)",
"version": "4.2.45",
"version": "4.2.46",
"unity": "2019.3",
"author": {
"name": "Esoteric Software",