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https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
[cpp] Fix sequence timeline not setting renderer object correctly., formatting
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1cba329685
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@ -66,6 +66,7 @@ void Sequence::apply(Slot *slot, Attachment *attachment) {
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if (attachment->getRTTI().isExactly(RegionAttachment::rtti)) {
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RegionAttachment *regionAttachment = static_cast<RegionAttachment *>(attachment);
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if (regionAttachment->getRegion() != region) {
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regionAttachment->setRendererObject(region);
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regionAttachment->setRegion(region);
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regionAttachment->updateRegion();
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}
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@ -74,6 +75,7 @@ void Sequence::apply(Slot *slot, Attachment *attachment) {
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if (attachment->getRTTI().isExactly(MeshAttachment::rtti)) {
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MeshAttachment *meshAttachment = static_cast<MeshAttachment *>(attachment);
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if (meshAttachment->getRegion() != region) {
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meshAttachment->setRendererObject(region);
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meshAttachment->setRegion(region);
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meshAttachment->updateRegion();
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}
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@ -728,7 +728,7 @@ SkeletonData *SkeletonJson::readSkeletonData(const char *json) {
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return NULL;
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}
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linkedMesh->_mesh->_timelineAttachment = linkedMesh->_inheritTimeline ? static_cast<VertexAttachment *>(parent)
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: linkedMesh->_mesh;
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: linkedMesh->_mesh;
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linkedMesh->_mesh->setParentMesh(static_cast<MeshAttachment *>(parent));
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if (linkedMesh->_mesh->_region != NULL) linkedMesh->_mesh->updateRegion();
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_attachmentLoader->configureAttachment(linkedMesh->_mesh);
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@ -1279,8 +1279,8 @@ Animation *SkeletonJson::readAnimation(Json *root, SkeletonData *skeletonData) {
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Vector<float> &verts = vertexAttachment->_vertices;
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int deformLength = weighted ? verts.size() / 3 * 2 : verts.size();
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DeformTimeline *timeline = new(__FILE__, __LINE__) DeformTimeline(frames,
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frames, slotIndex,vertexAttachment);
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DeformTimeline *timeline = new (__FILE__, __LINE__) DeformTimeline(frames,
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frames, slotIndex, vertexAttachment);
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float time = Json::getFloat(keyMap, "time", 0);
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for (frame = 0, bezier = 0;; frame++) {
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Json *vertices = Json::getItem(keyMap, "vertices");
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@ -1331,7 +1331,7 @@ Animation *SkeletonJson::readAnimation(Json *root, SkeletonData *skeletonData) {
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float lastDelay = 0;
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for (frame = 0; keyMap != NULL; keyMap = keyMap->_next, frame++) {
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float delay = Json::getFloat(keyMap, "delay", lastDelay);
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float time = Json::getFloat(keyMap, "time", 0);
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float time = Json::getFloat(keyMap, "time", 0);
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String modeString = Json::getString(keyMap, "mode", "hold");
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int index = Json::getInt(keyMap, "index", 0);
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SequenceMode mode = SequenceMode::hold;
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@ -1343,6 +1343,7 @@ Animation *SkeletonJson::readAnimation(Json *root, SkeletonData *skeletonData) {
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if (modeString == "pingpongReverse") mode = SequenceMode::pingpongReverse;
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timeline->setFrame(frame, time, mode, index, delay);
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}
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timelines.add(timeline);
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}
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}
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}
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@ -645,13 +645,13 @@ int main() {
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SpineExtension::setInstance(&dbgExtension);
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testcase(dragon, "data/dragon-ess.json", "data/dragon-ess.skel", "data/dragon-pma.atlas", 0.6f);
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testcase(vine, "data/vine-pro.json", "data/vine-pro.skel", "data/vine-pma.atlas", 0.5f);
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testcase(owl, "data/owl-pro.json", "data/owl-pro.skel", "data/owl-pma.atlas", 0.5f);
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testcase(ikDemo, "data/spineboy-pro.json", "data/spineboy-pro.skel", "data/spineboy-pma.atlas", 0.6f);
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testcase(mixAndMatch, "data/mix-and-match-pro.json", "data/mix-and-match-pro.skel", "data/mix-and-match-pma.atlas", 0.5f);
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testcase(coin, "data/coin-pro.json", "data/coin-pro.skel", "data/coin-pma.atlas", 0.5f);
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testcase(owl, "data/owl-pro.json", "data/owl-pro.skel", "data/owl-pma.atlas", 0.5f);
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testcase(spineboy, "data/spineboy-pro.json", "data/spineboy-pro.skel", "data/spineboy-pma.atlas", 0.6f);
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testcase(raptor, "data/raptor-pro.json", "data/raptor-pro.skel", "data/raptor-pma.atlas", 0.5f);
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testcase(vine, "data/vine-pro.json", "data/vine-pro.skel", "data/vine-pma.atlas", 0.5f);
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testcase(tank, "data/tank-pro.json", "data/tank-pro.skel", "data/tank-pma.atlas", 0.2f);
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testcase(raptor, "data/raptor-pro.json", "data/raptor-pro.skel", "data/raptor-pma.atlas", 0.5f);
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testcase(goblins, "data/goblins-pro.json", "data/goblins-pro.skel", "data/goblins-pma.atlas", 1.4f);
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