[unity] Fixed Skin created by GetRepackedSkin not copying constraints list. See #1474.

This commit is contained in:
Harald Csaszar 2019-09-25 11:03:54 +02:00
parent 5d34140af5
commit 1a85c69aa8

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@ -325,7 +325,8 @@ namespace Spine.Unity.AttachmentTools {
var newSkin = new Skin(newName);
newSkin.bones.AddRange(o.bones);
newSkin.constraints.AddRange(o.constraints);
// Use these to detect and use shared regions.
var existingRegions = new Dictionary<AtlasRegion, int>();
var regionIndexes = new List<int>();