diff --git a/spine-sfml/README.md b/spine-sfml/README.md index 73e74761a..b8516222e 100644 --- a/spine-sfml/README.md +++ b/spine-sfml/README.md @@ -34,11 +34,11 @@ The Spine SFML example works on Windows, Linux and Mac OS X. 4. Run CMake GUI from the start menu 5. Click `Browse Source` and select the directory `spine-runtimes` 6. Click `Browse Build` and select the `spine-runtimes/spine-sfml/build` directory. You can create the `build` folder directly in the file dialog via `New Folder`. -7. Click `Configure`. This will create a Visual Studio 2015 solution file called `spine.sln` in `spine-runtimes/spine-sfml/build` and also download the SFML dependencies. +7. Click `Configure`. Then click `Generate`. This will create a Visual Studio 2015 solution file called `spine.sln` in `spine-runtimes/spine-sfml/build` and also download the SFML dependencies. 8. Open the `spine.sln` file in Visual Studio 2015 -9. Right click the `spine-sfml` project in the solution explorer and select `Set as Startup Project` from the context menu -10. Right click the `spine-sfml` project in the solution explorer and select `Properties` from the context menu -11. Select `Debugging` in the left-hand list, then set `Working Directory` to `${OutputDir}` +9. Right click the `spine-sfml-example` project in the solution explorer and select `Set as Startup Project` from the context menu +10. Right click the `spine-sfml-example` project in the solution explorer and select `Properties` from the context menu +11. Select `Debugging` in the left-hand list, then set `Working Directory` to `$(OutputPath)` 12. Click `Local Windows Debugger` to run the example The entire example code is contained in [main.cpp](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-sfml/example/main.cpp#L61) @@ -65,4 +65,4 @@ The entire example code is contained in [main.cpp](https://github.com/EsotericSo ## Notes -- Atlas images should not use premultiplied alpha. \ No newline at end of file +- Atlas images should not use premultiplied alpha.