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[cpp] Fix loading of mesh attachments
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@ -577,6 +577,7 @@ Attachment *SkeletonBinary::readAttachment(DataInput *input, Skin *skin, int slo
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}
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}
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mesh->_path = path;
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mesh->_path = path;
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mesh->_color.set(color);
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mesh->_color.set(color);
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mesh->_bones.addAll(bones);
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mesh->_vertices.addAll(vertices);
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mesh->_vertices.addAll(vertices);
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mesh->setWorldVerticesLength(vertexCount << 1);
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mesh->setWorldVerticesLength(vertexCount << 1);
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mesh->_triangles.addAll(triangles);
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mesh->_triangles.addAll(triangles);
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