diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/PointFollower.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/PointFollower.cs index 91570a00c..2cc6878b2 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/PointFollower.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/PointFollower.cs @@ -90,7 +90,7 @@ namespace Spine.Unity { bone = null; point = null; if (!string.IsNullOrEmpty(pointAttachmentName)) { - var skeleton = skeletonRenderer.skeleton; + var skeleton = skeletonRenderer.Skeleton; int slotIndex = skeleton.FindSlotIndex(slotName); if (slotIndex >= 0) {