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[csharp] Don't use the dip fix if mixing is complete.
Based on: 28fd5aff09
See https://github.com/EsotericSoftware/spine-runtimes/issues/1024
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parent
28fd5aff09
commit
1f704aec5e
@ -258,13 +258,17 @@ namespace Spine {
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break;
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case Dip:
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pose = MixPose.Setup;
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alpha = alphaDip;
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alpha = mix == 1 ? 0 : alphaDip;
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break;
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default:
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pose = MixPose.Setup;
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alpha = alphaDip;
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var dipMix = timelineDipMix[i];
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alpha *= Math.Max(0, 1 - dipMix.mixTime / dipMix.mixDuration);
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if (mix == 1) {
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alpha = 0;
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} else {
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alpha = alphaDip;
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var dipMix = timelineDipMix[i];
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alpha *= Math.Max(0, 1 - dipMix.mixTime / dipMix.mixDuration);
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}
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break;
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}
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from.totalAlpha += alpha;
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