[csharp] Don't use the dip fix if mixing is complete.

Based on: 28fd5aff09
See https://github.com/EsotericSoftware/spine-runtimes/issues/1024
This commit is contained in:
John 2017-10-24 00:41:35 +08:00 committed by GitHub
parent 28fd5aff09
commit 1f704aec5e

View File

@ -258,13 +258,17 @@ namespace Spine {
break;
case Dip:
pose = MixPose.Setup;
alpha = alphaDip;
alpha = mix == 1 ? 0 : alphaDip;
break;
default:
pose = MixPose.Setup;
alpha = alphaDip;
var dipMix = timelineDipMix[i];
alpha *= Math.Max(0, 1 - dipMix.mixTime / dipMix.mixDuration);
if (mix == 1) {
alpha = 0;
} else {
alpha = alphaDip;
var dipMix = timelineDipMix[i];
alpha *= Math.Max(0, 1 - dipMix.mixTime / dipMix.mixDuration);
}
break;
}
from.totalAlpha += alpha;