diff --git a/spine-ts/spine-canvaskit/example/headless.js b/spine-ts/spine-canvaskit/example/headless.js index b3accf8f3..dfb97f025 100644 --- a/spine-ts/spine-canvaskit/example/headless.js +++ b/spine-ts/spine-canvaskit/example/headless.js @@ -3,7 +3,7 @@ import { fileURLToPath } from 'url'; import path from 'path'; import CanvasKitInit from "canvaskit-wasm"; import UPNG from "@pdf-lib/upng" -import {loadTextureAtlas, SkeletonRenderer, Skeleton, SkeletonBinary, AnimationState, AnimationStateData, AtlasAttachmentLoader, Physics, loadSkeletonData, SkeletonDrawable} from "../dist/index.js" +import {loadTextureAtlas, SkeletonRenderer, loadSkeletonData, SkeletonDrawable} from "../dist/index.js" // Get the current directory const __filename = fileURLToPath(import.meta.url); @@ -19,10 +19,10 @@ async function main() { if (!surface) throw new Error(); // Load atlas - const atlas = await loadTextureAtlas(ck, __dirname + "/assets/spineboy.atlas", async (path) => fs.readFileSync(path)); + const atlas = await loadTextureAtlas(ck, __dirname + "/../../assets/spineboy.atlas", async (path) => fs.readFileSync(path)); // Load the skeleton data - const skeletonData = await loadSkeletonData(__dirname + "/assets/spineboy-pro.skel", atlas, async (path) => fs.readFileSync(path)); + const skeletonData = await loadSkeletonData(__dirname + "/../../assets/spineboy-pro.skel", atlas, async (path) => fs.readFileSync(path)); // Create a SkeletonDrawable const drawable = new SkeletonDrawable(skeletonData);