From 1fa410bb533edd4a327c1590ba166419d8f534af Mon Sep 17 00:00:00 2001 From: NathanSweet Date: Tue, 18 Nov 2014 02:38:39 +0100 Subject: [PATCH] Fixed warnings. --- spine-c/src/spine/Animation.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/spine-c/src/spine/Animation.c b/spine-c/src/spine/Animation.c index 0b5eb041f..01138f02f 100644 --- a/spine-c/src/spine/Animation.c +++ b/spine-c/src/spine/Animation.c @@ -805,9 +805,9 @@ void _spFlipTimeline_apply (const spTimeline* timeline, spSkeleton* skeleton, fl if (self->frames[frameIndex] < lastTime) return; if (self->x) - skeleton->bones[self->boneIndex]->flipX = self->frames[frameIndex + 1]; + skeleton->bones[self->boneIndex]->flipX = (int)self->frames[frameIndex + 1]; else - skeleton->bones[self->boneIndex]->flipY = self->frames[frameIndex + 1]; + skeleton->bones[self->boneIndex]->flipY = (int)self->frames[frameIndex + 1]; } void _spFlipTimeline_dispose (spTimeline* timeline) { @@ -829,7 +829,7 @@ spFlipTimeline* spFlipTimeline_create (int framesCount, int/*bool*/x) { void spFlipTimeline_setFrame (spFlipTimeline* self, int frameIndex, float time, int/*bool*/flip) { frameIndex <<= 1; self->frames[frameIndex] = time; - self->frames[frameIndex + 1] = flip; + self->frames[frameIndex + 1] = (float)flip; } /**/