[libgdx] Fixed incorrectly scaling transform constraint offsets.

This commit is contained in:
NathanSweet 2016-06-29 02:14:44 +02:00
parent 4c82899115
commit 20460fbdaa

View File

@ -193,9 +193,9 @@ public class SkeletonJson {
data.offsetRotation = constraintMap.getFloat("rotation", 0);
data.offsetX = constraintMap.getFloat("x", 0) * scale;
data.offsetY = constraintMap.getFloat("y", 0) * scale;
data.offsetScaleX = constraintMap.getFloat("scaleX", 0) * scale;
data.offsetScaleY = constraintMap.getFloat("scaleY", 0) * scale;
data.offsetShearY = constraintMap.getFloat("shearY", 0) * scale;
data.offsetScaleX = constraintMap.getFloat("scaleX", 0);
data.offsetScaleY = constraintMap.getFloat("scaleY", 0);
data.offsetShearY = constraintMap.getFloat("shearY", 0);
data.rotateMix = constraintMap.getFloat("rotateMix", 1);
data.translateMix = constraintMap.getFloat("translateMix", 1);