[unity] Fixed a compile error when TK2D define is enabled.

This commit is contained in:
Harald Csaszar 2019-09-23 15:36:30 +02:00
parent 3034d93178
commit 22251a482a

View File

@ -310,7 +310,7 @@ namespace Spine.Unity.Editor {
string dir = Path.GetDirectoryName(skeletonPath);
#if SPINE_TK2D
IngestSpineProject(loadedAsset, compatibilityProblems, null);
IngestSpineProject(loadedAsset, null);
#else
var localAtlases = FindAtlasesAtPath(dir);
var requiredPaths = GetRequiredAtlasRegions(skeletonPath);