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[unity] Fixed a compile error when TK2D define is enabled.
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@ -310,7 +310,7 @@ namespace Spine.Unity.Editor {
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string dir = Path.GetDirectoryName(skeletonPath);
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#if SPINE_TK2D
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IngestSpineProject(loadedAsset, compatibilityProblems, null);
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IngestSpineProject(loadedAsset, null);
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#else
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var localAtlases = FindAtlasesAtPath(dir);
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var requiredPaths = GetRequiredAtlasRegions(skeletonPath);
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