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Formatter.
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@ -368,7 +368,7 @@ export class AssetManagerBase implements Disposable {
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}
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// dispose asset only if it's not used by others
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disposeAsset(path: string) {
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disposeAsset (path: string) {
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if (--this.assetsRefCount[path] === 0) {
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this.remove(path)
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}
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@ -560,7 +560,7 @@ export class SpineWebComponentWidget extends HTMLElement implements Disposable,
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* Remove callbacks added through {@link addCursorSlotEventCallback}.
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* @param slot: the slot reference to which remove the associated callback
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*/
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public removeCursorSlotEventCallbacks(slot: number | string | Slot) {
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public removeCursorSlotEventCallbacks (slot: number | string | Slot) {
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this.cursorSlotEventCallbacks.delete(this.getSlotFromRef(slot));
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}
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@ -700,7 +700,7 @@ export class SpineWebComponentWidget extends HTMLElement implements Disposable,
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* A Promise that resolve to the widget itself once assets loading is terminated.
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* Useful to safely access {@link skeleton} and {@link state} after a new widget has been just created.
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*/
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public get whenReady(): Promise<this> {
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public get whenReady (): Promise<this> {
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return this._whenReady;
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};
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private _whenReady: Promise<this>;
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@ -1082,7 +1082,7 @@ export class SpineWebComponentWidget extends HTMLElement implements Disposable,
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: this.overlay.assetManager.loadTextureAtlasButNoTexturesAsync(atlasPath).then(() => {
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this.lastAtlasPath = atlasPath;
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return this.loadTexturesInPagesAttribute();
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}),
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}),
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]);
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const atlas = this.overlay.assetManager.require(atlasPath) as TextureAtlas;
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@ -1414,7 +1414,7 @@ export class SpineWebComponentWidget extends HTMLElement implements Disposable,
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}
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}
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private disposeGLResources() {
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private disposeGLResources () {
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const { assetManager } = this.overlay;
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if (this.lastAtlasPath) assetManager.disposeAsset(this.lastAtlasPath);
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if (this.lastSkelPath) assetManager.disposeAsset(this.lastSkelPath);
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