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Merge pull request #520 from EsotericSoftware/pharan-patch-1
[C#] Internal code should access internal fields.
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commit
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@ -114,7 +114,7 @@ namespace Spine {
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worldVertices[w + 1] = wy + y;
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worldVertices[w + 1] = wy + y;
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}
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}
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} else {
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} else {
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float[] ffd = slot.AttachmentVertices;
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float[] ffd = slot.attachmentVertices;
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for (int w = 0, v = 0, b = 0, f = 0, n = bones.Length; v < n; w += 2) {
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for (int w = 0, v = 0, b = 0, f = 0, n = bones.Length; v < n; w += 2) {
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float wx = 0, wy = 0;
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float wx = 0, wy = 0;
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int nn = bones[v++] + v;
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int nn = bones[v++] + v;
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