diff --git a/spine-threejs/README.md b/spine-threejs/README.md index 03a8d0073..57318f6a7 100644 --- a/spine-threejs/README.md +++ b/spine-threejs/README.md @@ -1,6 +1,6 @@ # spine-threejs -The spine-threejs runtime provides basic functionality to load and manipulate [Spine](http://esotericsoftware.com) skeletal animation data using [Three.js](http://threejs.org/). spine-threejs is based on [spine-js](https://github.com/EsotericSoftware/spine-runtimes/tree/master/spine-js). +spine-threejs is a basic example of how to load and manipulate [Spine](http://esotericsoftware.com) skeletal animation data using [Three.js](http://threejs.org/). spine-threejs is based on [spine-js](https://github.com/EsotericSoftware/spine-runtimes/tree/master/spine-js). ## Licensing diff --git a/spine-turbulenz/README.md b/spine-turbulenz/README.md index 1f80534af..513da9cae 100644 --- a/spine-turbulenz/README.md +++ b/spine-turbulenz/README.md @@ -1,6 +1,6 @@ # spine-turbulenz -The spine-turbulenz runtime provides basic functionality to load and manipulate [Spine](http://esotericsoftware.com) skeletal animation data using [Turbulenz](http://biz.turbulenz.com/developers). spine-turbulenz is based on [spine-js](https://github.com/EsotericSoftware/spine-runtimes/tree/master/spine-js). +spine-turbulenz is a basic example of how to load and manipulate [Spine](http://esotericsoftware.com) skeletal animation data using [Turbulenz](http://biz.turbulenz.com/developers). spine-turbulenz is based on [spine-js](https://github.com/EsotericSoftware/spine-runtimes/tree/master/spine-js). ## Licensing