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https://github.com/EsotericSoftware/spine-runtimes.git
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Merge branch '4.1' into 4.2-beta
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commit
253dc293db
4
.github/workflows/spine-godot.yml
vendored
4
.github/workflows/spine-godot.yml
vendored
@ -350,8 +350,8 @@ jobs:
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run: |
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BRANCH=${GITHUB_REF#refs/heads/}
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echo "branch: $BRANCH"
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mv godot.windows.opt.tools.64.exe godot-$BRANCH-$GODOT_TAG.exe
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mv godot.x11.opt.tools.64 godot-$BRANCH-$GODOT_TAG
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mv godot.windows.opt.tools.64.s.exe godot-$BRANCH-$GODOT_TAG.exe
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mv godot.x11.opt.tools.64s godot-$BRANCH-$GODOT_TAG
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zip godot-editor-windows.zip godot-$BRANCH-$GODOT_TAG.exe
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zip godot-editor-linux.zip godot-$BRANCH-$GODOT_TAG
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aws s3 cp godot-editor-windows.zip s3://spine-godot/$BRANCH/$GODOT_TAG/
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@ -60,7 +60,7 @@ else
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if [ "$OSTYPE" = "msys" ]; then
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target="$target vsproj=yes livepp=$LIVEPP"
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fi
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scons $target compiledb=yes use_asan=yes custom_modules="../spine_godot" --jobs=$cpus
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scons $target compiledb=yes custom_modules="../spine_godot" --jobs=$cpus
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if [ -f "bin/godot.x11.opt.tools.64" ]; then
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strip bin/godot.x11.opt.tools.64
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chmod a+x bin/godot.x11.opt.tools.64
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