diff --git a/spine-monogame/spine-monogame/src/SkeletonRenderer.cs b/spine-monogame/spine-monogame/src/SkeletonRenderer.cs index 1bb59c955..4945b81fd 100644 --- a/spine-monogame/spine-monogame/src/SkeletonRenderer.cs +++ b/spine-monogame/spine-monogame/src/SkeletonRenderer.cs @@ -212,7 +212,7 @@ namespace Spine { // clip float[] usedVertices = vertices; if (clipper.IsClipping) { - clipper.ClipTriangles(vertices, indices, indicesCount, uvs); + clipper.ClipTriangles(usedVertices, indices, indicesCount, uvs); usedVertices = clipper.ClippedVertices.Items; verticesCount = clipper.ClippedVertices.Count >> 1; indices = clipper.ClippedTriangles.Items;