From 25991d1dd107713fb7b4a5835f87bd256ad5dfeb Mon Sep 17 00:00:00 2001 From: Nathan Sweet Date: Wed, 21 May 2025 08:46:19 -0400 Subject: [PATCH] [monogame] Prefer using local when available. --- spine-monogame/spine-monogame/src/SkeletonRenderer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-monogame/spine-monogame/src/SkeletonRenderer.cs b/spine-monogame/spine-monogame/src/SkeletonRenderer.cs index 1bb59c955..4945b81fd 100644 --- a/spine-monogame/spine-monogame/src/SkeletonRenderer.cs +++ b/spine-monogame/spine-monogame/src/SkeletonRenderer.cs @@ -212,7 +212,7 @@ namespace Spine { // clip float[] usedVertices = vertices; if (clipper.IsClipping) { - clipper.ClipTriangles(vertices, indices, indicesCount, uvs); + clipper.ClipTriangles(usedVertices, indices, indicesCount, uvs); usedVertices = clipper.ClippedVertices.Items; verticesCount = clipper.ClippedVertices.Count >> 1; indices = clipper.ClippedTriangles.Items;