From 263fd2b51ba5fd4bffc95b202405c4f1b6a558f2 Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Wed, 7 Aug 2019 14:48:44 +0200 Subject: [PATCH] [csharp] Fixed a typo in SkeletonBinary.cs that led to a compile error. --- spine-csharp/src/SkeletonBinary.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-csharp/src/SkeletonBinary.cs b/spine-csharp/src/SkeletonBinary.cs index 0fcd79810..69be565c8 100644 --- a/spine-csharp/src/SkeletonBinary.cs +++ b/spine-csharp/src/SkeletonBinary.cs @@ -328,7 +328,7 @@ namespace Spine { if (defaultSkin) { slotCount = input.ReadInt(true); if (slotCount == 0) return null; - skin = new Skin("default")); + skin = new Skin("default"); } else { skin = new Skin(input.ReadStringRef()); Object[] bones = skin.bones.Resize(input.ReadInt(true)).Items;