mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-04 14:24:53 +08:00
[ue4] Updated README.md
This commit is contained in:
parent
b9c32d925c
commit
290e7e996a
@ -16,6 +16,8 @@ spine-ue4 supports all Spine features.
|
|||||||
spine-ue4 does not support multiply and screen blending. spine-ue4 does not support pre-multiplied alpha atlases.
|
spine-ue4 does not support multiply and screen blending. spine-ue4 does not support pre-multiplied alpha atlases.
|
||||||
|
|
||||||
## Usage
|
## Usage
|
||||||
|
### [Please see the spine-ue4 guide for full documentation](http://esotericsoftware.com/spine-ue4)
|
||||||
|
|
||||||
1. Create a new Unreal Engine code project. You don't need to write C++, but the code project is needed for the plugin to compile. See the [Unreal Engine documentation](https://docs.unrealengine.com/latest/INT/) or have a look at the example in this repository.
|
1. Create a new Unreal Engine code project. You don't need to write C++, but the code project is needed for the plugin to compile. See the [Unreal Engine documentation](https://docs.unrealengine.com/latest/INT/) or have a look at the example in this repository.
|
||||||
2. Download the Spine Runtimes source using git (`git clone https://github.com/esotericsoftware/spine-runtimes`) or download it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip)
|
2. Download the Spine Runtimes source using git (`git clone https://github.com/esotericsoftware/spine-runtimes`) or download it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip)
|
||||||
3. Copy the `Plugins` folder from this directory to your new project's root directory.
|
3. Copy the `Plugins` folder from this directory to your new project's root directory.
|
||||||
@ -26,6 +28,7 @@ See the [Spine Runtimes documentation](http://esotericsoftware.com/spine-documen
|
|||||||
|
|
||||||
## Example
|
## Example
|
||||||
The Spine UE4 example works on all platforms supported by Unreal Engine.
|
The Spine UE4 example works on all platforms supported by Unreal Engine.
|
||||||
|
### [Please see the spine-ue4 guide for full documentation](http://esotericsoftware.com/spine-ue4)
|
||||||
|
|
||||||
1. Copy the `spine-c` folder from this repositories root directory to your `Plugins/SpinePlugin/Sources/SpinePlugin/Public/` directory.
|
1. Copy the `spine-c` folder from this repositories root directory to your `Plugins/SpinePlugin/Sources/SpinePlugin/Public/` directory.
|
||||||
2. Open the SpineUE4.uproject file with Unreal Editor
|
2. Open the SpineUE4.uproject file with Unreal Editor
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user