[as3] Ported AnimationState change

This commit is contained in:
badlogic 2017-04-10 15:48:13 +02:00
parent c7ca217d52
commit 293f960333
4 changed files with 1 additions and 1 deletions

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@ -144,7 +144,7 @@ package spine.animation {
var mix : Number = current.alpha; var mix : Number = current.alpha;
if (current.mixingFrom != null) if (current.mixingFrom != null)
mix *= applyMixingFrom(current, skeleton); mix *= applyMixingFrom(current, skeleton);
else if (current.trackTime >= current.trackEnd) else if (current.trackTime >= current.trackEnd && current.next == null)
mix = 0; mix = 0;
// Apply current entry. // Apply current entry.