diff --git a/spine-monogame/windows8-store/src/SpineMonogameWindows8Store.csproj b/spine-monogame/windows8-store/src/SpineMonogameWindows8Store.csproj index 262fe118d..273cf3356 100644 --- a/spine-monogame/windows8-store/src/SpineMonogameWindows8Store.csproj +++ b/spine-monogame/windows8-store/src/SpineMonogameWindows8Store.csproj @@ -1,208 +1,208 @@ - - - - - Debug - AnyCPU - 8.0.30703 - 2.0 - {8E5BAEE2-8CCC-4A32-8BCF-5FF438056C0E} - Library - Properties - SpineMonogameWindows8Store - SpineMonogameWindows8Store - en-US - 512 - {BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} - - - true - full - false - bin\Debug\ - TRACE;DEBUG;NETFX_CORE;WINDOWS_STOREAPP - prompt - 4 - - - pdbonly - true - bin\Release\ - TRACE;NETFX_CORE - prompt - 4 - - - true - bin\ARM\Debug\ - DEBUG;TRACE;NETFX_CORE - ;2008 - full - ARM - false - prompt - true - - - bin\ARM\Release\ - TRACE;NETFX_CORE - true - ;2008 - pdbonly - ARM - false - prompt - true - - - true - bin\x64\Debug\ - DEBUG;TRACE;NETFX_CORE - ;2008 - full - x64 - false - prompt - true - - - bin\x64\Release\ - TRACE;NETFX_CORE - true - ;2008 - pdbonly - x64 - false - prompt - true - - - true - bin\x86\Debug\ - DEBUG;TRACE;NETFX_CORE - ;2008 - full - x86 - false - prompt - true - - - bin\x86\Release\ - TRACE;NETFX_CORE - true - ;2008 - pdbonly - x86 - false - prompt - true - - - - - $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\MonoGame.Framework.dll - - - $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.dll - - - $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.XInput.dll - - - $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.Direct2D1.dll - - - $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.Direct3D11.dll - - - $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.DXGI.dll - - - $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.MediaFoundation.dll - - - $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.XAudio2.dll - - - - - spine-csharp\Animation.cs - - - spine-csharp\AnimationState.cs - - - spine-csharp\AnimationStateData.cs - - - spine-csharp\Atlas.cs - - - spine-csharp\Attachments\AtlasAttachmentLoader.cs - - - spine-csharp\Attachments\Attachment.cs - - - spine-csharp\Attachments\AttachmentLoader.cs - - - spine-csharp\Attachments\AttachmentType.cs - - - spine-csharp\Attachments\RegionAttachment.cs - - - spine-csharp\Bone.cs - - - spine-csharp\BoneData.cs - - - spine-csharp\Json.cs - - - spine-csharp\Skeleton.cs - - - spine-csharp\SkeletonData.cs - - - spine-csharp\SkeletonJson.cs - - - spine-csharp\Skin.cs - - - spine-csharp\Slot.cs - - - spine-csharp\SlotData.cs - - - spine-xna\SkeletonRenderer.cs - - - spine-xna\SpriteBatcher.cs - - - spine-xna\Util.cs - - - spine-xna\XnaTextureLoader.cs - - - - - 11.0 - - + + + + + Debug + AnyCPU + 8.0.30703 + 2.0 + {8E5BAEE2-8CCC-4A32-8BCF-5FF438056C0E} + Library + Properties + SpineMonogameWindows8Store + SpineMonogameWindows8Store + en-US + 512 + {BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + + + true + full + false + bin\Debug\ + TRACE;DEBUG;NETFX_CORE;WINDOWS_STOREAPP + prompt + 4 + + + pdbonly + true + bin\Release\ + TRACE;NETFX_CORE;WINDOWS_STOREAPP + prompt + 4 + + + true + bin\ARM\Debug\ + DEBUG;TRACE;NETFX_CORE + ;2008 + full + ARM + false + prompt + true + + + bin\ARM\Release\ + TRACE;NETFX_CORE + true + ;2008 + pdbonly + ARM + false + prompt + true + + + true + bin\x64\Debug\ + DEBUG;TRACE;NETFX_CORE + ;2008 + full + x64 + false + prompt + true + + + bin\x64\Release\ + TRACE;NETFX_CORE + true + ;2008 + pdbonly + x64 + false + prompt + true + + + true + bin\x86\Debug\ + DEBUG;TRACE;NETFX_CORE + ;2008 + full + x86 + false + prompt + true + + + bin\x86\Release\ + TRACE;NETFX_CORE + true + ;2008 + pdbonly + x86 + false + prompt + true + + + + + $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\MonoGame.Framework.dll + + + $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.dll + + + $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.XInput.dll + + + $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.Direct2D1.dll + + + $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.Direct3D11.dll + + + $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.DXGI.dll + + + $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.MediaFoundation.dll + + + $(MSBuildExtensionsPath)\..\MonoGame\v3.0\Assemblies\Windows8\SharpDX.XAudio2.dll + + + + + spine-csharp\Animation.cs + + + spine-csharp\AnimationState.cs + + + spine-csharp\AnimationStateData.cs + + + spine-csharp\Atlas.cs + + + spine-csharp\Attachments\AtlasAttachmentLoader.cs + + + spine-csharp\Attachments\Attachment.cs + + + spine-csharp\Attachments\AttachmentLoader.cs + + + spine-csharp\Attachments\AttachmentType.cs + + + spine-csharp\Attachments\RegionAttachment.cs + + + spine-csharp\Bone.cs + + + spine-csharp\BoneData.cs + + + spine-csharp\Json.cs + + + spine-csharp\Skeleton.cs + + + spine-csharp\SkeletonData.cs + + + spine-csharp\SkeletonJson.cs + + + spine-csharp\Skin.cs + + + spine-csharp\Slot.cs + + + spine-csharp\SlotData.cs + + + spine-xna\SkeletonRenderer.cs + + + spine-xna\SpriteBatcher.cs + + + spine-xna\Util.cs + + + spine-xna\XnaTextureLoader.cs + + + + + 11.0 + + + --> \ No newline at end of file